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BioShock Infinite: Burial at Sea - Episode Two

MobyRank MobyScore
PlayStation 3
...
...
Windows
...
4.8
Xbox 360
...
4.0
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Description

This is the second of two episodes of Burial at Sea, the story expansion for BioShock Infinite, offered as DLC. It continues directly after the events of the first episode, but with a few distinct changes. The protagonist in the form of Booker DeWitt is swapped for the perspective of Elizabeth, moving up from her role of sidekick. Even through Booker is still present, the game is entirely played as Elizabeth. Secondly, it tones down the direct violence significantly, focusing almost entirely on stealth with influences from the survival horror genre, as she is much more vulnerable than Booker. She also has no access to her tear-opening powers. Set in Rapture, the episode starts in Fontaine's Housewares Department as Elizabeth still pursues the little girl Sally and is threatened by Atlas (Fontaine). Next to flashes to BioShock: Infinite's Columbia, it also shows the events leading up the first BioShock and provides many answers for the series as a whole, wrapping up the entire story.

Next to new and returning characters, there are also new enemies. For weapons Elizabeth has access to the air grabber from the previous episode, the hand cannon, and a shotgun (when in Columbia). Her most important weapon is the crossbow, making a return from the initial BioShock games. It adds to the stealth gameplay by providing three nonlethal types of ammunition: gas, noisemaker and tranquilizer. As she is much more feeble, Elizabeth needs to avoid making noise to sneak up on opponents to take them out with a single hit melee attack or by distracting them with the crossbow. This episode also introduces a lock-picking mini-game. Elizabeth has access to three plasmids (Old Man Winter, Peeping Tom and Possession) and one vigor (Ironsides). Peeping Tom is new and renders Elizabeth invisible. When standing still she can detect enemies and object through solid walls. When charged, the detection can be used in motion until it is released. It can be upgraded with two mods to remove the EVE cost. Ironsides is also new. It generates a shield to deflect incoming shots and when charged it catches bullets mid-air, adding them to her own reserve. Two mods allow for the recovery of EVE and health when used.

Compared to the previous episode there is a wider array of locations, and the slower pace provides longer gameplay time. It is possible to complete the entire episode without killing anyone. This is further encouraged through the new 1998 mode, which challenges the player to complete the episode without a single kill, restricting the available weapons to the crossbow and the air grabber.

This episode is also included in BioShock Infinite: Season Pass.

Screenshots

BioShock Infinite: Burial at Sea - Episode Two Windows The big daddies return.
BioShock Infinite: Burial at Sea - Episode Two Windows Trapped
BioShock Infinite: Burial at Sea - Episode Two Windows Activate Ironsides to generate a shield and catch bullets.
BioShock Infinite: Burial at Sea - Episode Two Windows You can optionally watch a recap of the entire <i>BioShock</i> series before starting this episode, as it makes a lot of references to all the previous games.

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