User review spotlight: Carmageddon (DOS). Released in 1997.
You can optionally watch a recap of the entire BioShock series before starting this episode, as it makes a lot of references to all the previous games.
The game starts in beautiful Paris.
A couple having a talk.
A bird lands on Elizabeth's finger.
Chasing Sally through the same streets of Paris.
The big daddies return.
The new lockpicking mini-game in progress
The first part in Rapture is the education area for young children
Elizabeth reloads her crossbow.
One of your first destinations is the Silverfin restaurant.
You find the Peeping Tom plasmid in a fitting location.
Elizabeth discovers her dress from Infinite and reminisces about it.
Sneaking up on an enemy with invisibility triggered through Peeping Tom.
Save your bullets for the difficult moments.
You encounter a guitar player.
Admiring the stores of Rapture.
An old battysphere
Using Peeping Tom you can see enemies through walls. Yellow means they have heard or seen something.
A plasmid upgrade, but you haven't found Old Man Winter yet.
Sneaking up on a Splicer in the entrance of the Manta Ray Lounge.
Mapping the movement of enemies in the lounge.
Elizabeth studies a plan.
Deciphering a code.
A secret hideout
Browsing the available plasmids.
The Lutece device
This is something Fink built.
Back in Columbia
Moving down a skyline.
Fink's private quarters
Spotting some unsuspecting enemies.
Take over turrets and they'll do the dirty work for you.
Activate Ironsides to generate a shield and catch bullets.
The creation of Songbird
Andrew Ryan discovers what you have been up to.
Using Radar Range to target a difficult enemy.
A hidden room
Elizabeth thinks back about Cohen.
Elizabeth has been captured.
She watches the many shades of herself in the mirror.
Atlas has a plan and he will stick to it.
Atlas leads the way back down.
A sequence with Suchong, a big daddy and two little sisters.
Monday morning blues? Perk up with Ampheta Time!
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