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View Mode: threaded | watch thread I'll open this new thread. :DOnce again, an article about Bioshock ( Bioshock Postmortem ) that is painful to read for a fan of System Shock 2. Take this quote, for example, it gives me shivers when I think of what Bioshock _could_ have been: In terms of design, we created a depth and density of game systems that fit into a game about character building and choice, but would not have been competitive as an FPS. Around the time that the game went into alpha, we took a hard look at that gameplay and realized that, although there were many choices, they weren't very compelling. It's basically a big, gaping "FU" in the direction of any fan of System Shock 2. (Edited by Dr. M. "Schadenfreude" Von Katze Re: Since I can't reply to the old topic... Dr. M. "Schadenfreude" Von Katze I see what you say and I definitely would've loved to see those things implemented.... but still, I can't possibly look down on Bioshock. It's just too lovely <3And with that teasing website for a sequel now, and all... | ||||||||||||||||||||||
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