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But all in all, I wonder why Mega Fight never became a megahit in Japan (although it was fairly popular in the rest of the world) - it is definitively one of the best action game ever released for the Famicom system, and a must have.
Blaster Master est définitivement entré dans mon top 10 du NES et est de loin le meilleur jeu de SunSoft et celui pour lequel la compagnie sera pour toujours reconnue le plus. Il offre un bon défi, est original, et une fois terminé l'expérience est mémorable. Je ne garantis pas que vous ne serez pas frustré par la difficulté, mais avec de la pratique, ce n'est définitivement pas un jeu impossible! If I can do it, you can! Malheureusement, les suites ne sont pas tellement à la hauteur de ce classique, mais Blaster Master original sera toujours là.
Un grand titre qui, bien qu'il n'apporte rien de neuf, est très amusant à jouer. Vous en aurez pour votre argent.
After numerous cancelled dates, Blaster Master is finally about to hit the shops - and about time too! It's an absolutely brilliant platform/adventure game which I've been playing on and off since we first got it in over a year ago. It's packed full of excellent features, has superb gameplay and lots of neat touches - the way the tank moves and works is great! What kept me playing was the sheer size of the game - there's loads in there to discover, from secret screens to alternative routes around the map, and every time you play you seem to find something new. Blaster Master is definitely the best platform exploration game seen for months and should be put at the top of your shopping list.
I’ve come back to Blaster Master time and time again, and I’ve never gotten tired of it. To me, that’s the true definition of a video game classic. At one time I had much of the game memorized, which made replaying it considerably easier. Today, we can turn to the Internet for help… which is no real cheat, not if it helps us to enjoy this wonderful action/platform game all over again.
Blaster Master should be an immediate buy for anyone who's even a casual fan of the Virtual Console, as it's the perfect example of what the VC can be when it's working right. It's an excellent, highly nostalgic game being made available again for the first time in over two decades. It's a game design that's actually better when it's played on Wii, thanks to the new save state feature. And it's even been enhanced for this re-release through the inclusion of a new bit of bonus material at the end, for those intrepid subterranean explorers who'll be focused enough to finish the quest -- all the best elements of a VC release, combined together in one five-dollar download.
We saw a lot of legendary titles come out of the 8-bit era of gaming, but probably none quite as ahead of its time as Blaster Master. The game combined so many different gameplay ideas into one amazing adventure that offered up more playability than probably any other title of its kind at that time. There was platforming, exploration, and enough shooting action to keep even the most finicky game fan glued to the television screen.
"Blaster Master" ist ein anspruchsvoller Mix aus den zwei unterschiedlichen Perspektiven, die euch die geballte Ladung an Schieß- und Sprungelementen bieten, die ein NES-Klassiker auf dem Kasten haben sollte. Blöd nur, dass das Gameplay zwar die Motivation bis hinter die ersten Level trägt, ihr nach dem mehrmaligen Verlust eurer Leben aber komplett von vorne beginnen müsst. Natürlich ist das für ein NES-Spiel nicht ungewöhnlich, aber auf Grund der komplexen und anspruchsvollen Stages, des weitläufigen Erforschens und des Backtrackings, ist dies schon harter Tobak, der nichts für lockere Gelegenheitszocker ist.
Blaster Master’s cult following managed to spawn two sequels, Blaster Master 2 on the Genesis and BM: Blasting Again on the original Playstation, as well as two handheld spin-offs being Blaster Master Boy and Blaster Master: Enemy Below. Despite all of this, nothing can really beat the charm of the first game. Though it may not have sold well and was hell to beat, it’s still fondly remembered by those who have played it. If you’re a fan of the NES, do yourself a favor and give Blaster Master a try. You won’t be disappointed.
In the end, Blaster Master is just good ol' fun. It has the action of Mega Man and the exploration of Metroid, which actually leaves it to be a very fun and different game. Once you memorize the levels and where the boss door is at, it gets a bit old, but is still fun to hop into and play.
So, the point is, Blaster Master somehow manages to be an excellent game, despite apparently being about a boy chasing after his radioactively enhanced frog, which seems to be entirely forgotten after the introduction ends, unless you listen to some players who suggest that the end boss is somehow intended to be aforementioned frog. I never quite believed that story, personally. I also never really understood why the main character’s hair color changes at the end of the game. I guess it must be a really bad case of helmet hair. Either that, or the localization crew missed a spot.
The stage layouts are maze-like and confusing, and you're expected to do a good bit of backtracking. Certain enemies can't be shot because they crawl too close to the ground, and slowdown often rears its ugly head. There's no score, but you do get unlimited continues, so you can pretty much play Blaster Master until you're sick of it. It's not one of my favorites, but Blaster Master deserves some credit for innovation and depth.