User Reviews

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Our Users Say

Platform Votes Score
PlayStation 3 Awaiting 5 votes...
PSP Awaiting 5 votes...
TurboGrafx-16 14 4.1
Wii Awaiting 5 votes...
Wii U Awaiting 5 votes...
Combined User Score 14 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
TurboGrafx-16Video Game Den (Jul 28, 2011)
All in all, Gunhed is amazing, spectacular and a shooter that shouldn't be missed.
TurboGrafx-16HonestGamers (Jan 14, 2004)
With so many elements appearing basic and unremarkable with the unforgiving passage of time, this classic perseveres as a true classic should, boasting a fun factor that will continue to surprise and engage you.
TurboGrafx-16Computer and Video Games (CVG) (Sep, 1989)
Urbleburbleburble. Utterly incredible, super-smooth, ultra-fast mega-blast that blows all other shoot 'em ups out of the water. Buy it and kiss your joypad arm goodbye.
TurboGrafx-16ASM (Aktueller Software Markt) (Sep, 1989)
Bei GUNHED stimmt einfach alles: das Scrolling, die Grafik, der Sound und natürlich das Gameplay. GUNHED kann meines Erachtens durchaus mit fast allen Spielautomaten-Versionen dieses Genres konkurrieren! Es ist einfach unglaublich, was die Programmierer alles aus der Engine raus holen. Da kann momentan weder der Amiga, noch der ST ode irgendein anderer Compi (in dieser Hinsicht) mithalten. Allen „Nicht-Engine-Besitzern“ wird es sicherlich kein Trost sein, wenn ich zu bemerken habe, daß GUNHED in allernächster Zukunft sicherlich nicht auf den handelsüblichen Rechnern erscheinen wird. Fazit: Wer eine PC-Engine sein Eigen nennt, der kann und wird an GUNHED nicht vorbeikommen!
TurboGrafx-16Game Informer Magazine (Jul, 2002)
Blazing Lazers gave that Zen feeling shooters were known for, when you feel like you're a part of the ship. Its length and challenge were just right, and it made all other shooters of the 80s look like scrap.
TurboGrafx-16Zero (Nov, 1989)
All in all, it's the type of shoot 'em up which demonstrates the amazing power of the PC Engine, and it's certainly proved that even R-Type just scratched at the surface. A must for any shoot 'em up freak.
90 (Aug, 2006)
Gunhed ist somit jedem Liebhaber klassischer Ballerspiele ganz klar zu empfehlen. Einzig der etwas zu hohe Schwierigkeitsgrad im letzten Spielabschnitt hält mich davon ab, die Höchstwertung zu vergeben. Mit neun Punkten ist das Spiel aber sehr gut und vor allem verdient bedient.
TurboGrafx-16Digital Press - Classic Video Games (Dec 10, 2003)
There are only a few other shooters on the Turbo worth playing, but none even come close to the sheer brilliance of Blazing Lazers. Gamers will be in awe of the mesmerizing soundtrack, the flawless mix of color, pin-point control, and innovative power-up system. You really can't ask more from a game, shooter or otherwise. Very few shooters come to mind when trying to think of a game close to the quality of Blazing Lazers. This is a must own game for anyone with Turbo Grafx-16.
WiiMag'64 (Dec 10, 2009)
Blazing Lazers ist zwar kein besonders innovativer Shooter, aber all das, was ein guter Shooter mitbringen sollte, wird hier in einer mehr als ausreichenden Menge geboten. Das leicht zugängliche Gameplay, die optische Darbietung und die mitreißende Sounduntermalung ergeben ein hervorragendes Gesamtpaket, dass jeden einzelnen seiner Wii-Points wert ist und sich kein Shooter-Freund entgehen lassen sollte. Zudem dürfte der günstige Kaufpreis jedem die Kaufentscheidung zugunsten dieser TurboGrafx-Perle versüßen.
TurboGrafx-16Defunct Games (Dec 15, 2007)
During the TurboGrafx's short life span in the US it was graced with Blazing Lazers otherwise known as Gunhed on the PC-engine. Every shmup fan will tell you that it is not only one of the best games on the system but one of the best shooters ever made.
TurboGrafx-16Quebec Gamers (Nov 20, 2005)
Blazing Lazers est une bonne façon de commencer dans ce genre, si vous n'aimiez pas les shmups, peut-être que celui-ci pourrait vous ouvrir la porte à ce genre n'étant pas trop difficile (sauf vers la fin où ça se corse réellement) et offrant une bonne jouabilité et des power-ups vraiment intéressants. C'est un de mes jeux Turbo Grafx 16 préférés et il est définitivement un classique dans le genre.
TurboGrafx-16The Video Game Critic (Aug 19, 2001)
This vertical shooter must have been amazing when it hit the scene in 1989. Its excellent graphics feature an incredible number of objects moving on the screen at any given time, with no hint of slow-down.
WiiNintendo Life (May 21, 2007)
Debate still rages about which shooter is the best. Many fans feel that the aforementioned Super Star Soldier improves on Gunhed, others feel the opposite. Whatever viewpoint you might have, there's no denying that Gunhed stands out as one of the finest shooters money can buy and ranks as a truly essential download.
TurboGrafx-16Power Play (Sep, 1989)
“Gunhed‘ ist eines der fantastischsten Ballerspiele, das ich gesehen habe. Höllisch bunte Levels, irrsinnig viele Sprites auf dem Bildschirm, dufte Musik und ein einstellbarer Schwierigkeitsgrad, der auch ungeübten Actionspielern eine Chance läßt, überzeugen. Das Programm spielt sich fast schon zu einfach - zumindest bis zum siebten Level; Profis sollten schon mal mit einem höheren Schwierigkeitsgrad anfangen. Aber für den Action-Einsteiger ist Gunhed geradezu ideal. Gerade die unheimlich hohe Anzahl von Extrawaffen erleichtert die Ballerfreude ungemein. Wer noch ein Actionspiel in Spielautomaten-Qualität sucht, sollte hier zugreifen. Wer es nicht tut, hat selbst schuld.
TurboGrafx-16IGN (May 29, 2007)
Blazing Lazers may not have the power to dethrone Gradius III or R-Type III, but it still holds its own and is the best shooter ever for the TurboGrafx-16. Give it a look -- just be prepared to be confused at first at its perplexing path to powering up.
WiiIGN (May 29, 2007)
And it holds up today. Blazing Lazers is another strong entry into the already diverse array of options for shooter fans on the Virtual Console. It might not have the power to dethrone some other options, like Gradius III or R-Type III – but, at the same time, it's two dollars cheaper than those. It's certainly the most validly valuable of those titles available at the 600 Wii Point pricetag, and the best shooter available to have originally come from the TurboGrafx. Give it a look – just be prepared to be confused at first at its perplexing path to powering up.
TurboGrafx-16Electronic Gaming Monthly (EGM) (Dec, 1989)
Blazing Lazers is the most intense shooter ever conceived. The play mechanics steal from the best the category has to offer, and thanks to the Turbo's advanced processors, the graphics and animation blow away all previous shoot-'em-ups. It's a bit easy, but top notch nonetheless.
WiiGameSpot (May 22, 2007)
From start to finish, the game clocks in with nine stages that each take roughly five minutes to get through. Extra lives are easy to earn, and you get four continues on top of that. Of course, while you can theoretically finish the whole thing in 45 minutes, you'll likely need a few practice runs before you're good enough to overcome the last couple of stages. Unfortunately, the game doesn't offer a two-player option, and there aren't any extra modes (such as a score attack or boss rush) to kill time with. Since you can't play along with a friend and there's just the one play mode, Blazing Lazers probably isn't going to captivate you for weeks at a time. For at least a few days, though, you'll spend a sufficient amount of time blowing stuff up and working your way through the final hellish stages that you'll ultimately feel that the 600 Wii points ($6) you paid to play Blazing Lazers on your Wii was worth it.
60 (UK) (May 25, 2007)
Weapons upgrades are plentiful - often boosting your firepower every few seconds - but enemies are comparatively sparse and put up little resistance. Compared to the hardcore reputation of some titles, Blazing Lazers is a disappointingly sedate walk in the park.
TurboGrafx-16HonestGamers (Jan 16, 2004)
In its very brief heyday, Blazing Lazers was one of the best shooters on the market. It's a shame that more people weren't able to play the game back when smooth shooter control was something special. Today, it's more notable for its nostalgic value: "Remember when floating skulls were COOL bosses?" Those days were indeed very cool, if a bit silly. Had the pacing not been so sporadic, and had the presentation offered more punch, Blazing Lazers could have soared as a timeless classic. It's instead a kitsch classic that serves better as a reminder of the past than as a serious competitor.