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Blind Alley depicts a sport set nearly a millennium from now, in which you are in control of a spacecraft and must defeat opposing craft. Gameplay resembles the Tron Light Cycles game, being played out on a grid, with more and more ships as the game progresses. Each craft has its own motion trail, which remains on the screen throughout the game, and a round is lost by a ship which hits one of these trails or the screen border. Control is directional rather than rotational, so attempting to reverse is fatal. This version has no 2-player mode, but supports Kempston joysticks and runs within 16K of memory.


Blind Alley ZX Spectrum Level 6, intro - Six green arrows. Uh huh...
Blind Alley ZX Spectrum This screen displays as the game loads. After the load is complete the player is prompted to decide whether the game is keyboard or Kempston controlled
Blind Alley ZX Spectrum Level 2, set 1 - Corralling two. Only safe space eastwards.
Blind Alley ZX Spectrum Level 1, set 1 - "Alleying".

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Allt om hemdatorer ZX Spectrum Dec, 1983 3 Stars3 Stars3 Stars3 Stars3 Stars 60


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Contributed to by Kabushi (163139) and Martin Smith (62904)