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The game offers a lot of variety with 25 unique challenges across 9 different levels so there's always something different to do, and if you do get tired of playing by yourself you can play with friends online. The only thing Bliss Island is missing is a more complete multi-player experience. This game was meant to be played with four players instead of two, but considering how much fun you get for the price, you shouldn't be deterred from buying it.
If you want a game permeated with fiendish, frantic and funky fun, Bliss Island will keep you coming back for more. Check it out for yourself, but don't blame me if your productivity falls through the floor.
Coming from the creators of Mutant Storm and Space Tripper, the graphics are great; the artists somehow created a visually appealing casual game with 3D graphics. The gameplay is even better, if you give it time.
Bliss Island’s strongest selling point is that it’s accessible to just about everyone. If your Granddad is moaning about a delayed flight, you can slap it in the PSP, pass it over and he should be able to pick it up quite easily and this is equally true of the youngest of age brackets. Accessible doesn’t always equate to enjoyable though, and although some of the mini-games are entertaining enough Bliss Island’s full retail price is just a little too much to swallow at times. Find this one on budget or a reduced price and you’ll soon realise that while the game is far from ‘bliss’ it’s a hell of a lot better than all the negative press it’s been receiving.
As I said recently in my review of the decidedly below average Kazook, mini game bundles should fit a handheld console down to the ground with their short bursts of fun gaming style, and yet even though Bliss Island goes about the job much better than Kazook it still ultimately fails to become the addictive little time waster it so desires to be.
Bliss Island is a good game holding some equally good minigames, however as a package it doesn't fare as well as it should. It's at times a blissful experience, and at times a total joy, but at others it's frustrating, and shallow. With its pricing on Live Arcade at just 400 points however, it's worthy of you money, and serves as a cute diversion for when those games of Halo beat you to a pulp.
We gave the PSP version 4/10, and this largely identical Live Arcade version only scores higher because the price is much more agreeable, the multiplayer more workable and some of the irritations - such as having to unlock everything in the laughably titled Adventure Mode - have been removed.
Tentant de surfer sur la vague des jeux originaux à la LocoRoco, Bliss Island n'arrive cependant pas à atteindre la qualité de son illustre aîné à cause d'une prise en main souffrant d'un manque de précision et d'une durée de vie limitée due au trop faible nombre de mini-jeux. Dommage, car le potentiel était là.
Call us old cynics, but we can’t find anything to recommend about Bliss Island beyond the fact your grandmother could figure out how to play it. But even if she could get past any of the stages, she probably wouldn’t see what all the fuss is about with this gaming lark. Bliss Island is cute and accessible, but oh-so-dull, frustratingly pointless and at times even pointlessly frustrating. For the wellbeing of yourself and the structural integrity of your PSP, we recommend you avoid this one.
There are three forms of multiplayer that includes little variety. Fluffy football, the game's main role of online play, is a soccer match where you push (there are no legs to kick with) a ball into the other side's goal post. Brick Invaders and Forest Frenzy have the same construction as the single-player versions, but slightly changed rule sets that govern competition. The audio doesn't show any hard effort either, considering you can easily notice four-second loops being repeated infinitely during certain events. There isn't a lot to do here, and what it offers isn't exciting or interesting. Even at four hundred Microsoft points you'll hardly find any fun in this title. An unoriginal set of mini-games, terrible story and dead multiplayer makes Bliss Island one where you would build a raft and sail off soon as possible without ever looking back.
While it can be sporadically entertaining in short bursts, unless you are the kind of person who just has to compulsively beat your highest score, it's unlikely you will preserve with the game for more than a few hours at the most. Maybe a sequel with more challenges and a fairer progression system will save this franchise from the video games graveyard but, like Hoshi, I wouldn't hold your breath.
There's nothing particularly wrong with Bliss Island. It looks like a low-budget PC game, but then it is. It plays like a low-budget PC game, but then it is. Puffing fairly competently onto the PSP, it's the sort of game where, if someone bought it for you, you wouldn't punch them in the face. It's inoffensive. But for all its plodding serenity, it's never going to be the first thing you reach for ahead of a long train journey, or even the fifth, and that's because ultimately there's not a lot of substance here, when you scrape away the hot air, and peer beneath the fluff.
(Mar 12, 2008)
Bliss Island is ostensibly aimed at the casual market with its bright visuals and simple design, but even that target is missed thanks to aggravating levels of difficultly in the latter stages. There is a challenge here for those willing to take it. Playing through the adventure will probably take you four or five hours on the first try, longer if you want to win all of the medals and achievements.
Bliss Island is a game without an audience. Casual players will be turned off by the difficulty, while more hardcore players will scoff at the paltry offering of minigames and lack of customization. Don't be fooled by the cheap 400 point price or misleading name. Bliss Island isn't anywhere that you want to visit.
Wenn ich auf einer einsamen Insel stranden sollte, dann bitte nicht auf Bliss Island. 400 Points und 7 Mini-Spiele, besser könnt ihr eure Points nicht zum Fenster raus werfen. Jeder der sich Bliss Island für 800 Microsoft Points gekauft hat, wird sich nach kürzester Zeit darüber aufregen. Egal, ob liebevoller Papi, der seinem kleinen ein Knuddelspiel gönnen möchte oder junger Spunt, der vielleicht seine Freundin mal vor die Konsole locken möchte, keiner wird mit diesem Spiel länger als 30 Minuten glücklich.
Hoshi ist ein süßes, blaues Wesen, das Wölkchen aus seinem Rüssel schießt. Mit Hoshi müssen Sie in Bliss Island aus der Vogelperspektive Steine zerschmettern, Blumen vor Läusen befreien und Käfer abschießen. Abwechslung suchen Sie vergebens: 90 monotone Levels lang verbreitet das Pelzvieh nur Langeweile.
Bliss Island is one of those games that falls apart right from the start, and never digs itself out of that hole. At its best, it’s a testament to mediocrity. At its worst, it’s a textbook case of what not to throw into a minigame collection. A weak plot, a subpar multiplayer and a relatively boring collection of games all add up make Bliss Island one place from which gamers will be eager to get rescued.
As previously mentioned the look of the game is appalling and cheap, I feel sorry for saying this as someone has taken time to drawn these awful creatures. The game is very colourful but this then just makes everything else look even worse.
So in essence, Bliss Island lacks the incentive to get involved enough with the game to beat it in its entirety. Without a subject young enough to test my theory of the game not even appealing to kids out on, it’s difficult to say whether Bliss Island might find a following amongst young gamers just cutting their teeth on the first faltering steps of their gaming “career”. Personally I don’t think kids should have their intelligence or spark of interest dulled by games like this so I’d probably recommend something a bit meatier such as Viva Pinata or The Spiderwick Chronicles rather than foisting sub-par stuff like Bliss Island on them.