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Bloodstone: An Epic Dwarven Tale (DOS)

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Developed by
100 point score based on reviews from various critics.
5 point score based on user ratings.
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A group of evil goblin-like creatures known as Taldor have attacked the clan to which the hero of the game belongs. In order to defeat the Taldor, the protagonist must assemble a party of adventurers, unite the warring tribes of the North and the South, and procure the ancient powerful axe Khamalkhad. Meanwhile, the minions of darkness will do anything in their power to stop the heroes...

Bloodstone: An Epic Dwarven Tale is a prequel to the Magic Candle games. It utilizes the same engine as the third game in the series, and has a very similar gameplay. Turn-based battles take place in the same area as the exploration, without switching to separate combat screens. A few tweaks were applied to the gameplay; for example, characters no longer get tired when traveling.


Bloodstone: An Epic Dwarven Tale DOS A magic grove, you can camp safely without fear of being attacked while you sleep
Bloodstone: An Epic Dwarven Tale DOS You also don't need to worry about attacks when you stay at an Inn, unlike magic groves though, Inn's cost money
Bloodstone: An Epic Dwarven Tale DOS Under attack!
Bloodstone: An Epic Dwarven Tale DOS More of the introduction sequence

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User Reviews

A classic RPG! Computer role players should definitely have this game in their collection! John Murphy (4) 3.6 Stars3.6 Stars3.6 Stars3.6 Stars3.6 Stars

The Press Says

PC Joker Oct, 1993 70 out of 100 70
PC Games (Germany) Oct, 1993 50 out of 100 50
PC Player (Germany) Oct, 1993 33 out of 100 33


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The game uses the Magic Candle III engine, but there were some changes. The bug for getting many skill/stat points is gone: now you just have 30 points, stat takes away 3, skill 1.
Ryan McAndrews (55) added Bloodstone: An Epic Dwarven Tale (DOS) on Jan 31, 2001