DescriptionBlue Angels: Formation Flight Squadron is an F/A-18 flight simulator, with a focus on Air Shows. The Blue Angels are the United States' Navy Flight Demonstration Squadron, known for tight maneuvers and precision flying. The game attempts to replicate this by offering formation flying, having to react and coordinate with other Blue Angels in the air.
The player can practice any maneuver in the simulator: dozens of high, low and flat maneuvers, Diamond 360 passes, left rolls and 4-point rolls or an entire air show for example. Other than practice events, the player can perform an air show or just go for a free flight. In the air, players fly from a 1st person perspective inside the plane or a 3rd person perspective from a chase plane behind the player. Additionally there are 4 different camera views and 3 different gameplay speeds. After the flight, an analysis is displayed of the flight and the player's performance graded.
Part of the Following Groups
- Advertising / Product tie-ins / Advergames
- Aircraft: F/A-18 Hornet
- Games with code-wheel copy protection
There are no reviews for this game.
|The Games Machine (UK)||DOS||Mar, 1990||84 out of 100||84|
|Amiga Joker||Amiga||Jul, 1990||61 out of 100||61|
|Joker Verlag präsentiert: Sonderheft||DOS||1990||61 out of 100||61|
|Zzap!||Commodore 64||Mar, 1990||61 out of 100||61|
|Joker Verlag präsentiert: Sonderheft||Atari ST||1990||61 out of 100||61|
|Computer and Video Games (CVG)||Commodore 64||Mar, 1990||58 out of 100||58|
|ST Format||Atari ST||Dec, 1993||55 out of 100||55|
|Power Play||Commodore 64||Apr, 1990||45 out of 100||45|
|ASM (Aktueller Software Markt)||Amiga||May, 1990||4.6 out of 12||38|
|ASM (Aktueller Software Markt)||Commodore 64||Feb, 1990||3.2 out of 12||27|
There are currently no topics for this game.
CodeThis game has blank spaces in its code, filled with Artech's postal address and a joke about the C64 coder. Here is the text, as is:
ARTECH Digital Entertainments Inc.
858 Bank St. Suit 101
Ottawa, Ontario, CANADA
Welcome to the blank spot in the code. This space is not needed so I thought I might fill it with idle chatter. The guy working on the C64 version is making all the menus the same as this version, including the "Exit to DOS" which for him is "Exit to BASIC"! What will they think of next?
- Computer Gaming World
- November 1996 (15th anniversary issue) – #3 Worst Game of All Time