User review spotlight: Carmageddon (DOS). Released in 1997.
The king and his army
The king goes first
Moving the army
Negotiating a narrow passage
Battling the enemy
Found captured troops
What is this? The army can't advance further!
Only the king can remove the barrier
Wow!! You lose
King Suren starts alone his journey of 600 meters to encounter with his enemy, King Ogreth
Bump against trees, cactuses, rocks and walls to try restore your allies to normal form
Found a tree that revealed a Knight
Found another one tree that revealed a Peasant
In front of the enemy
Fighting the enemy
Five Peasants imprisoned in a jail
Only Knights can break the bars
Five more Peasants to your army
There's a barrier at each 100 meters
Only King Suren can break the barrier to make way to his army
After winning three battles, your Knight gain a power level of Golden Knight
After winning three battles, your Peasant gain a power level of Golden Ninja
More 385 meters left for King Suren to meet his destiny with King Ogreth
If King Suren dies, King Ogreth wins. Game over for you
In the midst of a battle
Rescue the prisoners!
Army at full power
Wow!! Who cares
Unlike in the crappy Famicom version where you start out only with the King, here you have a complete army at start
Killing 3 enemies upgrades your Knight to Great Knight (the yellow guy)
Uh oh, I only have the King and Great Pawn left
Game Over, no "Wow! You Lose!" shenanigans in this original version for the Sharp X1
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