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Having saved the world in the first game, Bomb Jack is out to collect as much gold as possible, which is lying on a number of ledges. These vary between open and shut - the open ones offer more points, and an extra life is on offer for collecting 10 in a row, so if possible the route should take in the open ones in order.

Gameplay differs from the original, in that Bombjack's movement is no longer free and self-propelled. Instead, he moves flick-style between ledges, so long as one is directly within one of the 4 compass directions. Baddies can be pushed off ledges, but this uses up some of Jack's limited energy.


Bomb Jack II ZX Spectrum Big jump from one ledge to another
Bomb Jack II Commodore 64 Same background but different ledges
Bomb Jack II Amstrad CPC I lost all my lives. The game is over.
Bomb Jack II Commodore 64 Main objective is to collect sacks full of gold

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Part of the Following Group

User Reviews

A completely ill-conceived sequel, with none of the thrills of the original ZX Spectrum Martin Smith (66812)

Critic Reviews

ACE (Advanced Computer Entertainment) Commodore 64 Nov, 1989 4 Stars4 Stars4 Stars4 Stars4 Stars 80
ACE (Advanced Computer Entertainment) ZX Spectrum Nov, 1989 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Zzap! Commodore 64 Feb, 1987 80 out of 100 80
Computer and Video Games (CVG) Amstrad CPC Aug, 1989 77 out of 100 77
Computer and Video Games (CVG) ZX Spectrum Aug, 1989 71 out of 100 71
Happy Computer Commodore 64 Apr, 1987 71 out of 100 71
Your Sinclair ZX Spectrum May, 1987 6 out of 10 60
Computer Gamer ZX Spectrum Jun, 1987 58 out of 100 58
ACE (Advanced Computer Entertainment) ZX Spectrum Sep, 1989 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Tilt Commodore 64 Jun, 1987 5 out of 20 25


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Contributed to by B.L. Stryker (21072), Kabushi (206401) and Martin Smith (66812)