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Bomberman

Genre
Perspective
Theme
MobyRank MobyScore
Arcade
...
...
Sharp X1
...
4.0
Game Boy Advance
48
...
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Description

Bomberman was a robot in a bomb making factory who longed for his freedom. Rumors circulated that escaping to the surface would allow the robot to become human. Getting out would be the trick. Each room is inhabited by monsters that must be neutralized and the exit itself hidden underneath bricks.

The first of the Bomberman series, Bomberman is a single-player game with a top down view and simplistic controls. In fact, in addition to movement, you only have a single ability: placing bombs. Each bomb explodes into a cross-shaped blast (four directions) which can destroy either enemies or blocks. Power-ups may be found to increase the size of the blast, place additional bombs, increase the speed of the Bomberman or to walk through walls. Your goal on each level is to destroy all enemies and escape through the exit before the time limit is up. Hitting the exit with a bomb blast releases more enemies which must also be destroyed.

Screenshots

Bomberman NES These blue enemies can go through walls
Bomberman NES Hitting the exit with a bomb will release enemies
Bomberman ZX Spectrum Bomb explosion shows level exit
Bomberman NES BOOM! A double wammy!

Alternate Titles

  • "炸弹人" -- Chinese spelling (simplified)
  • "Eric and the Floaters" -- Re-branded MSX/ZX Spectrum title
  • "Bomber Man" -- Alternate title
  • "ボンバーマン" -- Japanese spelling

Part of the Following Groups

User Reviews

Great Hudson Soft classic! NES Gustavo Henrique dos Santos (39)

The Press Says

HonestGamers NES Jun 17, 2013 8 out of 10 80
GameCola.net NES Oct, 2003 8 out of 10 80
All Game Guide NES 1998 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GamePro (US) Game Boy Advance Aug 05, 2004 3.5 out of 5 70
Retroage Game Boy Advance Jan 12, 2008 5.7 out of 10 57
GameSpot Game Boy Advance Jun 08, 2004 4.9 out of 10 49
NES Archives NES Jun 10, 2002 C- 42
IGN UK Game Boy Advance Jun 04, 2004 4 out of 10 40
Cheat Code Central Game Boy Advance 2004 2 out of 5 40
Thunderbolt Games Game Boy Advance Jun 21, 2004 3 out of 10 30

Forums

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Trivia

Development history

The NES/Famicom version of the game was programmed entirely by Shinichi Nakamoto in three sleepless days...incredible for a game that ended up selling over a million copies. Apparently Nakamoto had a habit of chewing gum as he programmed, and when he ran out of gum he started chewing on pencils instead without even looking away from the screen.

Related Web Sites

Contributed to by Trypticon (6183), Corn Popper (69521), WildKard (12157), Michael Cassidy (4461), Kaminari (2080) and koffiepad (10048)