However, there are various power-ups which slightly change the gameplay when picked up, e.g. greater speed, bombs with a higher range, mines (explode when someone walks over it), or remote controlled bombs. The scenarios differ in environments and enemies, e.g. the labyrinth scenario has turtles which require multiple hits or the desert has droids which replicate over time. Each level has a time limit and the two-player duels can be either played turn-based or simultaneously.
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