DescriptionLike any good pirate ship, the old vessel upon which Booty is set is overloading with treasure and so the player takes the role of Jim the Cabin Boy as he tries to collect as much of it as he can. The ship is viewed side-on in a platform-type perspective, and contains 20 holds, each of which is split across 8 screens of treasure. Once the player has cleared each one they have 45 seconds to escape the hold and prepare for the next one.
The levels all feature lots of doors, each of which has its own key to open it - these are numbered. As only one key can be held at a time (pick another up and the first one returns to its original location), and many of the enemies are located behind doors, a great deal of strategy as to which order the keys are collected is required.
- "Jolly Roger" -- Working title
Part of the Following Group
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|ASM (Aktueller Software Markt)||ZX Spectrum||Jun, 1986||8.75 out of 10||88|
|Sinclair Programs||ZX Spectrum||Apr, 1985||83 out of 100||83|
|Commodore User||Commodore 16, Plus/4||Aug, 1986||8 out of 10||80|
|Eurogamer.net (UK)||ZX Spectrum||Oct 11, 2007||8 out of 10||80|
|Sinclair User||ZX Spectrum||Jan, 1985||7 out of 10||70|
|Personal Computer Games||ZX Spectrum||Jan, 1985||7 out of 10||70|
|Zzap!||Commodore 16, Plus/4||Aug, 1987||54 out of 100||54|
|Your Spectrum||ZX Spectrum||Mar, 1985||7.5 out of 15||50|
|Pixel-Heroes.de||Commodore 64||Sep, 2006||3 out of 10||30|
|Zzap!||Commodore 64||Jul, 1986||16 out of 100||16|
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QL versionA version on microdrive for the Sinclair QL was also announced by Firebird, and was advertised by retailers, but so far no copies have surfaced.
- May 1985 (Issue 1) - #49 'It's the Zzap! 64 Top 64!'