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Booty

MobyRank MobyScore
Commodore 64
...
3.6
SAM Coupé
...
4.0
ZX Spectrum
72
3.9
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Description

Like any good pirate ship, the old vessel upon which Booty is set is overloading with treasure and so the player takes the role of Jim the Cabin Boy as he tries to collect as much of it as he can. The ship is viewed side-on in a platform-type perspective, and contains 20 holds, each of which is split across 8 screens of treasure. Once the player has cleared each one they have 45 seconds to escape the hold and prepare for the next one.

The levels all feature lots of doors, each of which has its own key to open it - these are numbered. As only one key can be held at a time (pick another up and the first one returns to its original location), and many of the enemies are located behind doors, a great deal of strategy as to which order the keys are collected is required.

Screenshots

Booty Amstrad CPC I got all the treasure, now I need to pick a door.
Booty Commodore 64 Climbing down to pick up the purple key
Booty ZX Spectrum Starting position
Booty Commodore 16, Plus/4 Title Screen.

Alternate Titles

  • "Jolly Roger" -- Working title

Part of the Following Group

User Reviews

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The Press Says

Crash! ZX Spectrum Nov, 1984 93 out of 100 93
Sinclair Programs ZX Spectrum Apr, 1985 83 out of 100 83
Eurogamer.net (UK) ZX Spectrum Oct 11, 2007 8 out of 10 80
Commodore User Commodore 16, Plus/4 Aug, 1986 8 out of 10 80
Sinclair User ZX Spectrum Jan, 1985 7 out of 10 70
Personal Computer Games ZX Spectrum Jan, 1985 7 out of 10 70
Tilt ZX Spectrum Sep, 1985 4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars 67
Zzap! Commodore 16, Plus/4 Aug, 1987 54 out of 100 54
Your Spectrum ZX Spectrum Mar, 1985 7.5 out of 15 50
Pixel-Heroes.de Commodore 64 Sep, 2006 3 out of 10 30

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Trivia

QL version

A version on microdrive for the Sinclair QL was also announced by Firebird, and was advertised by retailers, but so far no copies have surfaced.
Contributed to by Rola (7107), Kabushi (121964) and Martin Smith (63162)