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Bounder

Genre
Perspective
Theme
MobyRank MobyScore
Amstrad PCW
...
...
ZX Spectrum
...
4.5
MSX
...
4.5
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Description

In Bounder, the player controls a tennis ball that constantly bounces on the screen.

The player has to move the ball around between two bounces so it lands on friendly areas like grass or the main hexagonal-patterned floor. If it lands hazardous areas like spikes and sand, or hits the enemies which move around, one of the seven lives the player starts with is lost. There are beneficial squares though - arrows which keep the ball in the air longer or teleports which clear part of the game.

The 174 screens are divided into 10 levels - at the end of each of these there's a bonus screen.

Screenshots

Bounder Amstrad CPC There are more than 170 screens!
Bounder MSX Screen one of 174 scrolling screens!
Bounder MSX Title screen
Bounder ZX Spectrum Didn't land on the hexagons this time

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User Reviews

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The Press Says

Zzap! Commodore 64 Feb, 1986 97 out of 100 97
Happy Computer Commodore 64 1986 68 out of 100 68
Retro Spirit Games Commodore 64 Aug 16, 2013 6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars 60

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Trivia

Classic Game

The C64 version of Bounder was listed in Commodore Format's ”A to Z of Classic Games” in Issue 4 by Gordon Houghton.
Contributed to by Rola (7054), Martin Smith (63156) and koffiepad (10021)