User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Boxing Manager (Windows)

Boxing Manager Screenshots

Windows version

Boxing Manager Windows Main menu (demo version)

Main menu (demo version)

Boxing Manager Windows The office (demo version)

The office (demo version)

Boxing Manager Windows The training hall (demo version)

The training hall (demo version)

Boxing Manager Windows Boxer overview (demo version)

Boxer overview (demo version)

Boxing Manager Windows The talents (demo version)

The talents (demo version)

Boxing Manager Windows Setting the tactics (demo version)

Setting the tactics (demo version)

Boxing Manager Windows All employees (demo version)

All employees (demo version)

Boxing Manager Windows Planning an event (demo version)

Planning an event (demo version)

Boxing Manager Windows Promoting the event (demo version)

Promoting the event (demo version)

Boxing Manager Windows The player can slightly change the tactics after every round (demo version)

The player can slightly change the tactics after every round (demo version)

Boxing Manager Windows The 3D match presentation (demo version)

The 3D match presentation (demo version)

Boxing Manager Windows The game starts with the player setting up their game id. 

Retail game, UK release

The game starts with the player setting up their game id.

Retail game, UK release

Boxing Manager Windows The game starts in the manager's office. The office does not have hotspots that can be clicked on to trigger other game menus, all work is done via the bottom of screen menus

The game starts in the manager's office. The office does not have hotspots that can be clicked on to trigger other game menus, all work is done via the bottom of screen menus

Boxing Manager Windows The player's first action is to create a youth boxer to train

The player's first action is to create a youth boxer to train

Boxing Manager Windows Setting up a new boxer is a bit like creating a character in a RPG. The appearance can be altered and there are attribute points to be allocated

Setting up a new boxer is a bit like creating a character in a RPG. The appearance can be altered and there are attribute points to be allocated

Boxing Manager Windows The training menu. There are pre-set training programs to strengthen agility, strength and so on, or the player can set up a custom regime

The training menu. There are pre-set training programs to strengthen agility, strength and so on, or the player can set up a custom regime

Boxing Manager Windows Further customisation of the boxer. Here skill points are assigned

Further customisation of the boxer. Here skill points are assigned

Boxing Manager Windows There are pre-set fight plans plus new plans can be created.

There are pre-set fight plans plus new plans can be created.

Boxing Manager Windows Boxers can also be transferred into the agency

Boxers can also be transferred into the agency

Boxing Manager Windows The player must book fights for their boxer from a list of clubs around the world. Then they book the opponent and organise advertising.

The player must book fights for their boxer from a list of clubs around the world. Then they book the opponent and organise advertising.

Boxing Manager Windows There's a useful autosave facility in this game

There's a useful autosave facility in this game