Not an American user?


Brainpipe: A Plunge to Unhumanity takes the player on a trip through ten hypnotic stages where the steering is done using a first-person perspective through tubes with hypnotic colours. The game is shown through a wire-frame iris that becomes smaller when the player takes damage. When one more hit will cause the player to die, it becomes very thin and turns red. To complete a level players need to avoid objects and collect glyphs for bonus points. Every tenth glyph is a major one that looks different than the rest. Grabbing it earns the player more points and a level achievement. At level 10 this wins the game and provides a new form, an alien monster pic, and a special badge on the high score list.

The music syncs with the rhythm, movement and speed of the levels and the graphics are altered accordingly. During levels, the gameplay usually becomes faster, making it harder to dodge objects. To compensate, a button can be used to slow down time to get past obstacles with precision. The game's controls are very straightforward, only steering is needed, using the mouse, a joystick or a gamepad.


Brainpipe: A Plunge to Unhumanity Windows Grab these glyphs for bonus points.
Brainpipe: A Plunge to Unhumanity Windows An early part of the first level
Brainpipe: A Plunge to Unhumanity Windows The iris turns red and becomes smaller... almost game over.
Brainpipe: A Plunge to Unhumanity Windows Small glowing objects in the distance

Alternate Titles

  • "Brainpipe" -- German title

Part of the Following Group

User Reviews

There are no reviews for this game.

Critic Reviews

TheSixthAxis PSP Oct 05, 2009 8 out of 10 80
GameZebo Windows Nov 18, 2010 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Bytten Windows Mar 20, 2009 71 out of 100 71
Out Of Eight Windows Jan 14, 2009 5 out of 8 62
Inside Mac Games (IMG) Macintosh May 15, 2009 5 out of 10 50 (UK) PSP Oct 07, 2009 5 out of 10 50


There are currently no topics for this game.


There is no trivia on file for this game.

Related Web Sites

Contributed to by Sciere (377350) and Kabushi (161324)