User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Brothers in Arms: D-Day (PSP)

64
MobyRank
100 point score based on reviews from various critics.
4.1
MobyScore
5 point score based on user ratings.

Brothers in Arms: D-Day Credits

Credits

ProducerFrancis Coldeboeuf
Associate ProducerWang Xu

Programming

Lead ProgrammerMilos Tosic
EngineMa Zhen, Tan Jie, Wu Jie, Ad Hoc, He Bin, Gu Minjie, Shi Chengjiang
User InterfaceLin Yuan, Ma Xiaobo, Wei Nan
Script / AIYu Jianrong, Chen Bingnan, Li Jianan, Ren Liqun, Yin Hua
Audio (Audio Programming)Du Feng, Zheng Zhiyang
Game DesignChristian Canton, Xiao Xuesen
Level DesignShen Yang, Sun Yi, Shen Xinghao, Derek Fortin, Gong Daizong, Sun YiMing, Wang Nan, Yan Kang, Zhou Min
GraphicYe Weizhong, Loïc Berin, Lin Haihang, Zhan Tao, Li Yunfei, Liu Shenjun, Liu Yalin, Lu Wei, Ren Beili, Wang Liying, Wei Da, Zhu Yuan
AnimationTang Ye Ping, Zhao Fei, Zhu Xiaojia
AudioDu Kejia
Data ManagementXin Jieyu, Li Junwei

Gearbox Support

ProducerMichael Wardwell
Play‑TestersCasey McLauchlin
Historical ReferencesErik Avalos
Marketing CoordinationJulie Quety, Duylinh Nguyen
LocalizationLiu Zhuqing

Quality Assurance

Worldwide QA Test ManagerÉric Tremblay
Play‑TestsIvan Marguin

QC China

Lead QCChen Liyu
Lead AH HocSun Jiefeng
Platform SpecialistsȘtefan Paraschiv, Cai Qiaorong, Xie Erkang
QC TeamChen Ming, Han Yuiie, Jiang Yu, Liu Guanglei, Liu Jia, Lv Ming, Ma Zhenwei, Qin Yi, Shen Bin, Shen Zhenxing, Tang Peijun, Wang Minqi, Wei Jun, Wu Leping, Wu Xi, Yang Yi, Yu Lu, Yue Jiawei, Zhang Jiawei, Zhang Junpeng, Zhang Junzhe, Zhang Yanbin, Zhang Zengjun, Zhou Xingming
Special ThanksLv Xiaoyain, Shen Yue, Shen Xiang, Zhuang Yuan, Weng Xiaoyi, Wang Ge, Lu Jiaqi, Xu Yinzhi, Brian Martel, Randall S. Pitchford II, John Antal, Xu Kang, Ma Song, James Jen, Ye Wei, Song Weiwei, QC teams in Romania and Montreal, Laurent Mascheroa, Jean-Michel Detoc, Lu Lina, Shou Jia An, Charlin Zhang, Dimitri Fortin, Wang Min, Wang Jingjing, Renee, Dong Huimin, Xiao Jiaosheng, Dev teams in Montreal, especially, Michel Salvado, thanks to, Helen for Grace, thanks to Yanis, thanks to our Families and Friend, and Previous BiA teams

Brothers in Arms® was Created by Gearbox Software

Executive ProducerRandall S. Pitchford II
Project ManagerJeff Wofford
Multiplayer ProducerMarc Tardif
Assistant ProducerSimon Hurley
LocalizationSimon Hurley
Game DesignBrian Martel, Randall S. Pitchford II
DirectionBrian Martel, Randall S. Pitchford II
Art DirectorBrian Martel
Lead AnimatorLandon Montgomery
Lead ArtistJeramy Cooke
Lead 3D ArtistMatthew VanDolen
Art & 3D ModelingStephen Bahl, Jennifer Burris, Shannon D. Dees, Joseph Espinoza, Eli Luna, Leah Pearl, Mike Neumann, Nathan Reinhardt
Animation & Motion CaptureJosh Rearick
Additional ArtTed Anderson, Sam Arguez Jr., Patrick Blank, Jake Hernandez, Sam Kite, Ryan Lee, Joshua Leichliter, Tomer Litvin, Jimmy Lomax, Jonathan Nascone, Joshua Noble, Hung Pham, Emilio Santoyo, John Schratz, Jordan Walker
Lead ProgrammersPatrick Deupree, Steve Jones
Game & Platform ProgrammingJeff Broome, Patrick Deupree, Neil Johnson, Stephen Palmer, Jeff Wofford, Sean Cavanaugh, Charles Kostick, Shawn C. Green, Sean Reardon
Multiplayer ProgrammingSteve Jones, Jimmy Sieben, Scott Velasquez
AI ProgrammingNeil Johnson, Jeff Broome
Graphics ProgrammingSean Cavanaugh
Audio ProgrammingScott Velasquez
Additional ProgrammingBrian Burleson, Nicholas Chinnici, Ryan Conlon, Derrick Levy, Matthew Prichard, Daniel Walsh
Additional Multiplayer ProgrammingDemiurge Studios
Lead Single-Player Level DesignerMichael Wardwell
Lead Multiplayer DesignerMatthew Armstrong
Level Design & ScriptingPatrick Blank, Erik Doescher, Dorian Gorski, Daniel August Grafstrom, Ezra Hanson-White, Josh Jeffcoat, Richard Jessup, Patrick Krefting, Benjamin Nitschke, Nathan Overman, Carl Shedd
Additional Level DesignEric Berger, Jonathan Day, Brian Hess, Patrick Hook, Carl Kam
Business AdministrationStephen Bahl, Landon Montgomery
PR DirectorMarc Tardif
Marketing DirectorMarc Tardif
Network Admin, Support & Source ControlStephen Palmer, David McGarry
Online Community ManagerScott Dudley
Military Advisor & HistorianJohn Antal (Ret. Col. US Army)
WritersMike Neumann, John Antal
Storyboards & Historical ResearchErik Doescher
User Interface DesignJeramy Cooke, Charles Kostick
Game ManualSimon Hurley, Eli Luna
Audio DirectorDavid McGarry
Audio ProducerDavid McGarry
Audio EngineerMark Petty
Additional Audio Assistance / Lip-SyncCraig Bernardo, Chad Lovell, Jonathan Schwarz, James Sweeney, John Zagorski
Quality Assurance ManagerEvan Birkby
Quality Assurance LeadsBenjamin Nitschke, Michael Weber

DirectorBrian Martel
ProducerMichael Wardwell
Task Force ChampionStephen Bahl
Technical ProducerSean Reardon
Associate ProducerSimon Hurley
Writer & Cinematic DirectorMike Neumann
Additional WritingJohn Antal
EditingJohn Antal
Art DirectorMatthew VanDolen
Lead Architectual ArtistsShannon D. Dees, Jennifer Burris
3D Character ArtistNathan Reinhardt
Lead Weapon ArtistStephen Bahl
Art & 3D ModelingKeith Burlison, Joseph Espinoza, Paul LaSalle, Eli Luna, Mike Neumann, Leah Pearl, Matthew VanDolen
Additional Art & EffectsJeramy Cooke, Joshua Leichliter
Lead Animator & Motion Capture TalentJosh Rearick
AnimationJames Ash-Houchen, Landon Montgomery
Lead ProgrammerPatrick Deupree
Game & Platform ProgrammingJeff Broome, Nicholas Chinnici, Ryan Conlon, Patrick Deupree, Charles Kostick, Sean Reardon, Scott Velasquez
Network ProgrammingScott Velasquez
Audio ProgrammingRyan Conlon, Scott Velasquez
AI ProgrammingJeff Broome, Nicholas Chinnici
UI ProgrammingCharles Kostick
Additional Online ProgrammingDemiurge Studios
Additional ProgrammingBrian Burleson, Sean Cavanaugh, Shawn C. Green, Chris R. Guthery, Neil Johnson, Steven Jones, Stephen Palmer, Jimmy Sieben, Leo Sieben, Jeff Wofford
SP Game DesignerMichael Wardwell
Lead SP Level DesignerErik Doescher
SP Level Design & ScriptingDorian Gorski, Daniel August Grafstrom, Ezra Hanson-White, Patrick Krefting, Nathan Overman, Carl Shedd
Lead Skirmish & MP Level DesignerPatrick Blank
Multiplayer Level DesignPatrick Blank, Richard Jessup, Johnny Luce, Joseph Swinbank
Skirmish Level DesignMichael Davis, Scott Jordan, Jason Reiss, Scott Swearingen, Graeme Timmins
Technical Level DesignDorian Gorski
Additional Level DesignDemiurge Studios, Matthew Armstrong, Josh Jeffcoat, Jim Wyatt
PR DirectorMarc Tardif
Marketing DirectorMarc Tardif
Additional PRJohn Antal, Tatum Tippett
Additional MarketingJohn Antal, Tatum Tippett
Business AdministrationStephen Bahl, Landon Montgomery
HR DirectorSimon Hurley
Office ManagerAngie Dietrich
GDS DirectorStephen Palmer
Online Community ManagementAllison Berryman, Scott Dudley
Applications DevelopmentBrian Burleson, Scott Dudley, Fredric Echols, Donald Eubanks
Network & IT SupportMichael Athey, Benjamin Henry
LocalizationErik Avalos, Matthew Graham, Simon Hurley
Demo ProducerBrian Burleson
Military Advisor & HistorianJohn Antal
Historical ResearchErik Doescher, Michael Weber
Audio DirectorDavid McGarry
Audio ProducerDavid McGarry
Audio EngineerMark Petty
Lip‑SynchMichael Acevedo, Paul Carman, John Burris, Allison Berryman, Igor Geyfman, Bryan Hrncir, Jeffrey Mahmoudi, Tatum Tippett, Christopher Spencer
Quality Assurance DirectorEvan Birkby
Quality Assurance ManagerMichael Weber
Quality Assurance LeadsBenjamin Nitschke, Justin Taylor Miller

Original Voices

Voice ProductionDallas Audio Post Group
Voice Talent DirectionJeff Kribs
Voice TalentLarry Brantley, Chad Cline, David Dennison, Sean Hennigan, Jonathan Herzog, Ryan Jewel, Neil Johnson, Robert McCollum, Jeffrey Schmidt, Rick Spiegel, Sam Williamson, Troy Baker, Jeff Broome, Ehren Buttlar, Jonathan Erickson, Tom Hull, Simon Hurley, Ryan Jewell, Amit Kapoor, Jeff Kribs, James Loomstein, Brian Martel, Alix McAlpine, David McGarry, Marc McGarry, Mike Neumann, Greg Peterson, Mark Petty, Randall S. Pitchford II, Gary Rivers, J. D. Sanders, Joel Watson, Steven Wilson, Jeff Worthy

Original Soundtrack

Orchestral Score Performed byThe Filmharmonic Orchestra
Score ComposerStephen Harwood Jr., David McGarry
Score ConductorAdam Klemens
Score Studio TechnicianCenek Kotzmann
Score Sound EngineerJohn Timperley
Score Contractor & Sessions OrganizerPetr Pycha
Score ReaderMilan Puklicky

Localization

Worldwide Localization DirectorCoralie Martin
Montreal Localization DirectorClaudine Cézac
Localization Project ManagerSandra Pourmarin

France

Recording StudioDune Studio
VoicesDamien Boisseau, Pierre Tessier, Fabrice Josso, Serge Faliu, Serge Thiriet, Fabien Briche, Gérard Malabat, Martial Le Minoux, Mark Lesser, Emmanuel Garijo, Philippe Bozo, Thierry Kazazian, Cyrille Artaux, Xavier Fagnon, Yann Pichon, Olivier Jankovic, Benjamin Pascal, Bruno Choel, Patrick Borg, Emmanuel Grady, Jérôme Pauwels, Frédéric Cerdal, Pascal Nowak
Translation/AdaptationXavier Vibert, Xavier Kemmlein, Bésida Jean-Claude, Cécile Delaroue, Around the word

Italy

Recording StudioOrange Studio
VoicesMassimo Rossi, Dario Oppido, Lello Lombardi, Massimo Malucelli, Riccardo Rovatti, Andrea Serra, Matteo Marchetta, Renzo Ferrini, Alessandro Zurla, Dario Turrini, Mirko Rizzotto, Alessandro Pilloni, Francesco Mei, Gabriele Duma, Ivano Bini, Stefano Pozzi
Translation/AdaptationPaola Manca, Antonio Vaccarino, Orange Studio

Germany

Recording StudioPartnertrans
VoicesRenier Baaken, Hans Beier, Axel Ludwig, Daniel Werner, Thomas Hucke, Dieter Maise, Fabian Körner, Hans-Dieter Hüppgen, Matthias Haase, Thomas Friebe, Thomas Krause, Volker Niederfahrenhorst, Markus Pfeiffer, Jürg Löw, Norman Matt, Philip Schepmann, Friedrich Rott, Simon Rohden, Rolf Berg, Stefan Schleberger, Thomas Lang, Vittorio Alfieri
Translation/AdaptationDaniela Szomm, Christian Schneider, Christoph Bechtel, Oliver Jörg, Dieter Pfeil, Stefan Dinger

Spain

Recording StudioAgua MassMedia
VoicesAntonio García del Moral, Francisco García, Paco Vaquero, Claudio Serrano, Juan Antonio Sainz, Rafael Romero, David Hernán, Ramón Reparaz, Roberto Encinas, Eduardo Bosch, Lorenzo Beteta, Fernando de Luis, Eduardo Jover, Luis Manuel, Pablo del Hoyo, Eduardo Del Hoyo, Martin Diaz, Luis Porcar, Luís Bajo, Héctor Cantolla, Fernando Elegido, Luis Manuel Martín, Pablo Sevilla, Jesús Alberto Pinillos, Ramón Reparaz, Jorge Saudinós
Translation/AdaptationE. Pérez, Javier Negrete, J. Garcia-Coronel del ET, Agua MassMedia
Linguistic TestingENZYME TESTING LABS
Studio DirectorCarolljo Maher
Head of department – LinguisticsKirsten Schrankel
Project ManagerAlexandre Lebel
Linguistic TestersAnna Pope, Marco Sisti, Carmen María Vidal, Antoine van Eetvelde

First Party Coordination

Europe First Party ManagerRoman Vazeille
US Production ManagerJosh Ostrander
US Production CoordinatorAdam Zachary, Josh Taillon

Data Management

ManagerBenoît Maury-Bouet
Assets ManagerDavid Picco
Authoring TechnicianAnis Boujaouane

UBISOFT SHANGHAI

Managing DirectorCorinne Le Roy
Engineering Studio ManagerShen Li
Graphic Studio ManagerYu Zhou Hong, Zhu Kai Lin
Level Design Studio ManagerYu Hai Peng
Sound Studio ManagerRomain His
Artistic DirectorJean-Michel Tari
Data Management Studio ManagerZong Jin

UBISOFT EMEA

DirectorAlain Corre
Marketing DirectorJohn Parkes
Brand Group ManagerSophie Colson
Brand Manager EMEAÉric Moutardier
Community ManagerFrancisco de la Guardia
PR ManagerPeter Hammer
Local Brand ManagersPhil Branelly (UK), Michael Thielmann (GERMANY), Florent Greffe (FRANCE), Sterfano Rigattieri (ITALY), Alberto Mesas (SPAIN), Pim Hofmeester (NETHERLANDS), Harald Horseberg (NORDIC), Gregory Coffiner (BELGIUM), Cédric Crausaz (SWITZERLAND), Martin Strehl (AUSTRIA), Nick Wong (AUSTRALIA), Rebecca Molloy (EXPORT)

UBISOFT U.S.

PresidentLaurent Detoc
Vice‑President of MarketingTony Kee
Director of MarketingHélène Juguet
Director of Brand ManagementAdam Novickas
Brand ManagerAlexis Bodard
Assistant Brand ManagerShara Hashemi
PR ManagerTim Cummins
Sr. Manager Online MarketingJoshua Milligan
Online Marketing ManagerRyan Yount, Ashley Jenkins
Online Media ManagerPaul Caparotta
Print Media ManagersPete Jacobs, Kristeen L. Kennedy
Creative ServicesLee Ann Weber, Kareem Fahmi, Jasen Martinez, Ryan Molyneaux, Shannon Kokoska, Li Shen

Publisher Ubisoft Entertainment

PresidentYves Guillemot
CEOYves Guillemot
Executive Director, Worldwide StudiosChristine Burgess-Quémard
Chief Creative OfficerSerge Hascoët
Technical BoardYann Le Tensorer, Nicolas Rioux, Shen Li, Todd Lewis
Editorial Talent ManagerCaroline Cantin
Editorial Scenarios & Cinematic DirectorAlexis Nolent
Editorial Game Design DirectorLionel Raynaud
Editorial Gameplay DirectorCyril Derouineau
Editorial GameScript DirectorEmmanuel Guardiola
Editorial Artistic DirectorJean-Marc Geffroy
Worldwide Projects Coordination DirectorAnne Blondel-Jouin
Associate ProducerMathieu Peyronnet
3rd Party Game Content ManagerMarc Blondeau
Process & Methods DirectorMichel Pierfitte
Studios Operations DirectorPierre Escaich
Editorial Marketing DirectorLaurence Buisson-Nollent
Brand Development ManagerOliver Green
Project CloserFrançois Quidoz

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Yves Guillemot, 276 other games
Serge Hascoët, 203 other games
Éric Tremblay, 200 other games
Christine Burgess-Quémard, 191 other games
Laurent Detoc, 171 other games
Coralie Martin, 167 other games
Hélène Juguet, 155 other games
Anne Blondel-Jouin, 148 other games
Alain Corre, 124 other games
Adam Zachary, 121 other games
Lionel Raynaud, 119 other games
Jean-Marc Geffroy, 117 other games
Cyril Derouineau, 109 other games
Tony Kee, 108 other games
Martial Le Minoux, 108 other games
Alexis Nolent, 108 other games
Shannon Kokoska, 106 other games
Adam Novickas, 103 other games
Josh Taillon, 101 other games
Michel Pierfitte, 98 other games
John Parkes, 94 other games
Josh Ostrander, 90 other games
Laurence Buisson-Nollent, 88 other games
Anis Boujaouane, 87 other games
Carolljo Maher, 87 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Brothers in Arms: Road to Hill 30, a group of 115 people
Brothers in Arms: Earned in Blood, a group of 100 people
Brothers in Arms: Hell's Highway, a group of 98 people
Beowulf: The Game, a group of 89 people
Tom Clancy's Splinter Cell: Double Agent, a group of 85 people
Tom Clancy's Splinter Cell: Conviction, a group of 76 people
Far Cry: Instincts - Predator, a group of 70 people
Assassin's Creed (Director's Cut Edition), a group of 70 people
Assassin's Creed II, a group of 66 people
Assassin's Creed: Brotherhood, a group of 66 people
Assassin's Creed, a group of 65 people
Tom Clancy's Splinter Cell: Chaos Theory, a group of 64 people
Tom Clancy's Rainbow Six: Vegas, a group of 64 people
Tom Clancy's Rainbow Six: Vegas 2, a group of 64 people
Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 63 people
Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 60 people
Far Cry: Instincts, a group of 59 people
Borderlands, a group of 57 people
Prince of Persia: The Two Thrones, a group of 57 people
Lost: Via Domus, a group of 57 people
Dark Messiah: Might and Magic, a group of 57 people
Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 56 people
Tom Clancy's EndWar, a group of 54 people
Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 52 people
Tom Clancy's Splinter Cell: Blacklist, a group of 50 people

Credits for this game were contributed by formercontrib (157097) and Stratege (15341)