DescriptionInspired by the Fabled Lands gamebook series and the Tunnels & Trolls solitaire adventures, this automated fantasy gamebook pits players against the fantastic threats and fabulous challenges to be found in the general vicinity of the great hub city of Karrakara, from which inland and nautical adventures can be accessed and investigated.
The computer handles all randomization, die rolls to settle skill challenges (numerous -- challenges and skills both, a dozen of the latter!), automatically deploy blessings to counteract failed skill checks, and manages the health, inventory and companions of the player's character automatically. Players can roll their own characters, pick from a varied array of pre-generated ones, or tweak one of the existing characters to their satisfaction. Certain quests and game outcomes are only achievable with characters of a certain type. Game state saves are handled by bookmarking the unique URL for every location, remembering all variables along with it.
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Pseudo_Intellectual (43833) added Age of Fable (Browser) on Jun 21, 2011
Your adventures were faithfully chronicled with nothing false set down, nor anything true omitted, by:
Azalea, Henning Ludvigsen, A. Daisy Lee, H.J. Rian de Jong, Rowan Lee Hartsuiker, Devon Jopling, Christopher A. Malidore, Pille Heero, Patrik Almqvist, Jenni Chasteen, Peter Town, Michael Yazijian, Mark Huffman, Tracy Butler, Vilja Väisänen, Hans Wichman, Joanna M. Bromley, Crystal Rose‑Thompson, Irene Bagiacchi, Mattias Snygg, Maryam Gousheh‑Forgeot, Astrid Castle, Steve Argyle, Eric Martins