DescriptionThis game is based on the summer 2008 BIONICLE sets and story. There are two modes: Story Levels and User Levels. While the game is loading, a minigame can be played where a silhouette of a mask is shown and the player must choose the correct mask out of several choices.
In Story Levels, there are two stories with three levels each. In the first story, the player can play as one of six characters: Tahu, Onua, Gali, Bitil Gorast or Krika, and each level the player can play as a different character. The goal of the first level is to find the Keystones that open the Codrex within the time limit. In the second level, the player must stop the enemy before they arrive at the Codrex. The third level sees the player entering the Codrex within the time limit.
In the second story, the playable characters are Lewa on the Axalara T9, Pohatu on the Rockoh T3, Antroz on the Jetrax T6, or Vultraz on the Skyfighter. The goal of the first level is to stop the enemy before they can leave Karda Nui. The second level involves destroying stalagmites to free trapped Av-Matoran (and, if playing Antros or Vultraz, turn them into Shadow Matoran). The third level's goal is to escape Karda Nui within the time limit.
The second mode, User Levels, allows the player to design their own level, and allows other players to try them out. There are three sizes: small, medium (unlocked after publishing five levels) and large (unlocking after publishing ten levels). Additionally, the player can assign objectives to their level. Objectives include hunting the enemy down before they escape, finding one to six keystones to open the Codrex, reaching a goal before time runs out (unlocked after publishing five levels) , or rescuing trapped Matoran (unlocked after publishing ten levels).
The game was originally published on BIONICLE.com, but was later added to CartoonNetwork.com with an additional playable character, Mazeka on his Swamp Strider.
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Related Web Sites
- BIONICLE: Mistika (official website)
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