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Bowja the Ninja 2: In Bigman's Compound (Browser)

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Description

In the sequel to Bowja the Ninja: On Factory Island players once again control Bowja. This time his mission is to infiltrate a compound, deal with the henchmen of Bigman, disable a missile, switch off a satellite system and escape unharmed.

It is a 2D point-and-click adventure in a simplified fashion. Progressing through each screen, players have to click hotspots in the scenery to activate commands. Bowja cannot die and most puzzle are fairly simple as there are no different commands. Instead, the player has to scan the background for areas that can be clicked and watch what unfolds. Certain section of the game only allow a short moment to click an area and there are also a few puzzles that are more difficult and require more thinking than the trial and error of the other ones.

The fastest times can be submitted to the developer's website and by finishing the game the player receives a code. It can be entered on the developer's website to play a mini-game involving Bowja.

Screenshots

Bowja the Ninja 2: In Bigman's Compound Browser The first big monster appears.
Bowja the Ninja 2: In Bigman's Compound Browser Title screen
Bowja the Ninja 2: In Bigman's Compound Browser Another puzzle sequence
Bowja the Ninja 2: In Bigman's Compound Browser Loading screen

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Sciere (249660) added Bowja the Ninja 2: In Bigman's Compound (Browser) on Jun 30, 2008