Boxhead: The Zombie Wars
Like in the previous games, the player is required to take out increasingly large waves of enemies and raise a multiplier counter that unlocks new weapons and features. Once Bambo is killed - the game is over.
The first difference you'll notice in The Zombie Wars is the new graphic style: the backdrops have taken a step from a cartoonish look to a more realistic style.
In addition a new game mode, "Defence", has been added. The player begins a game already equipped with a little base that has barricades, turrets and mortars.
Other new additions are in the weapons department: the multiplier counter goes much higher and unlocks new weapons such as a minigun, turrets, mortars, and the extremely devastating air strike.
Lastly, old enemies' graphics have been revamped together with Bambo, the devils are far more dangerous now, and three new enemies are introduced: runners, vampires and mummies.
Apart from the zombies, all enemy types can be removed from a game session in the game preferences menu.
Solid Flamingo (1330)
Production and Design
' (AS3 using Flash CS3)
' (Sony Pictures Sound Effects)