missing cover art
DescriptionCelestial Vale was a pet simulation game that focused on breeding mythological creatures and entering them into competitions, similar to real-world animal shows. Another prominent activity was collecting every color and species available.
Pets encompassed such species as dragons, unicorns, nekomata, and other fantastic animals from an array of world mythologies. Gameplay revolved around adopting these animals and training them through a variety of methods to raise stats such as strength and intelligence, and eventually raise their level to increase stat caps. Pets could then be entered in competitions appropriate for their general level range; there were five competition types, and each species had their own set of advantages and disadvantages. Competing would gradually make a pet hungry and unhappy, so pets needed to be periodically fed and played with.
The breeding system was key to both obtaining rare colors and raising better competitors. Two color inheritance systems were used over the game's lifespan; one involved simple percentage rates of passing down a parent's or grandparent's coloration, while a later system gave each pet its own unique and mostly hidden DNA sequence. Stat inheritance allowed the offspring of high level, well-trained pets to start off with higher potential for stat growth, meaning a properly trained infant could eventually surpass its parents.
Two types of basic currency could be used to purchase food, toys, stat boosters, and items that could be given to quest NPCs for semi-random rewards. A premium currency called hearts could be purchased with real money, and used in turn to obtain rare pets, rare items, and account upgrades.
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Part of the Following Groups
- Celestial Vale universe
- Gameplay feature: Character development - Training
- Gameplay feature: Creature breeding / fusion
- Genre: Adoptable Creatures
- Genre: Simulation - Animal competitions
- Genre: Simulation - Pet
- User / fan contributed content
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