Diana Fortune in the Lost Temple of Gold was a tongue-in-cheek parody of Tomb Raider in which a frumpy, middle-aged woman uses her wits to find treasures within archeological sites.

The player's avatar, Diana, starts in the center of a grid-based map. The map is procedurally generated and partially filled with obstacles and colored tiles. The colored tiles have several different shapes on them. The mouse cursor displays a tile with a color and a shape, too. The player can only place the tile next to any other tiles that share a color or shape with that tile.

The player's goal is to create a path of tiles from Diana's current position to one or more of the treasure tiles scattered about the map. When a path is finished, Diana travels to each connected treasure tile and find a new treasure. Bonus points are earned depending on the number of treasures that have been collected along the path. Once all of the treasures on a map are collected, a new map is generated.

The original version was made in Java and released in 2009 on the Big Fish Games Online Community social game portal. A Flash version was later released in 2010 for Big Fish Games' Treasure Quest Facebook app.

In the 2010 re-release, a higher-level map was also procedurally generated. A network of rooms similar to that in the rogue-like genres would be generated. Diana could move from room to room searching for treasures, and each room's puzzle map could be rendered in one of several graphical themes.


Diana Fortune in the Lost Temple of Gold Browser Gameplay after connecting a path
Diana Fortune in the Lost Temple of Gold Browser Title

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Carl Chavez (35) added Diana Fortune in the Lost Temple of Gold (Browser) on Mar 27, 2013