Don't Shoot the Puppy (Browser)

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Developed by
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100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.


In keeping with games such as Pick Up the Phone Booth and Die and You Have To Burn The Rope, this is another winner whose title spells out the only salient rule to keep in mind.

Every level (there are 15) begins with a happy little puppy in the middle of the screen, with an exit sign indicating its goal off to the left and a gigantic howitzer cannon on the right pointed at the puppy. Each level begins after the player clicks the mouse on the "start" prompt. Any player contact with the mouse following that sets off the howitzer's hair-trigger, obliterating all traces of the puppy and ending the game. If left unhampered by the player's interference, the puppy will in every case eventually make its way, however roundabout, to the goal on the left side. The game, however, will employ underhanded tricks in attempts to trick the player into intervening and, regrettably, shooting the puppy. Don't. Don't shoot the puppy.


Don't Shoot the Puppy Browser On Level 11, there's no gun!
Don't Shoot the Puppy Browser On Level 12, the starting screen shows up for a while before disappearing. After that, the puppy goes to the goal.
Don't Shoot the Puppy Browser On Level 10, the entire screen blacks out! You can't even see the cursor! Seriously!
Don't Shoot the Puppy Browser And then it goes to the goal.

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Pseudo_Intellectual (58887) added Don't Shoot the Puppy (Browser) on May 06, 2010