DescriptionA young dwarf is set on a journey by his late father's bequest, to set past wrongs right. Merely a callow youth, he is in no way equipped for the feat ahead of him. Thus, he ventures out into a varied set of minimalist platforming worlds in search of fruit to enhance his jumping and endurance stats (the latter used in climbing sequences) and, eventually, an array of magical gems hidden away in an underworld area. Gathering these gems will require the collection of various and sundry other items, also hidden in remote corners -- flippers for underwater swimming, grip boots to walk on icy mountain passes, etc. Gradually the player buffs up, rendering formerly inaccessible areas now ripe for the plucking, questing ever closer to the realisation of his father's unmet challenge.
There are no promo images for this game
Part of the Following Group
There are no reviews for this game.
|The A.V. Club||Dec 13, 2010||B+||83|
There are currently no topics for this game.
DevelopmentThis game was written for the Ludum Dare October Challenge (2010), and was built on work from the author's previous Summit.
Related Web Sites
- Play Endeavor (Free, legal play of the game through a Flash-equipped web browser.)