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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (4 votes)
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The A.V. Club
It's unfortunate that every minimalist spatial puzzle game is soundtracked by tranquil New Age jams. Tinkling atmospherics can be infuriating when you’re struggling to solve a tricky brain-bender. Interlocked should have Mastodon’s Crack The Skye playing throughout the struggle to separate individual parts of the game’s structures—something super-aggressive about madness seems appropriate as players are going crazy trying to figure out the game. There are 20 models, each one made out of interlocking blocks. The goal is to take them apart. Interlocked is low on frills: There’s a secondary challenge mode that has you try to complete puzzles as quickly as possible for a five-star rating, but not much else…