Description

We do hope Hector enjoyed tripping the light fantastic in the Blue Ballroom, for now he is trapped in the Indigo Dungeon.

Like the previous games in this series, you must solve the puzzle of each room to gather all the trapped souls and reach the exit. Again you must use keys, use or move boxes, avoid skeletons and zombies, activate switches and deal with the return of walk-through walls. In the Indigo Dungeon, however, you have a new adversary named Hop-Frog the Jester. Hop-Frog likes to take shiny gold items from people. This means he will take a key from you. To get it back, you must corner Hop-Frog, which he does his best to avoid.

Screenshots

Phantom Mansion: Spectrum of Souls - Chapter 6: The Indigo Dungeon Browser This room is small so you have to plan to corner the Jester.
Phantom Mansion: Spectrum of Souls - Chapter 6: The Indigo Dungeon Browser I read the scroll.
Phantom Mansion: Spectrum of Souls - Chapter 6: The Indigo Dungeon Browser Starting location
Phantom Mansion: Spectrum of Souls - Chapter 6: The Indigo Dungeon Browser Since I'm not near the door, I see it via crystal ball

Promo Images

There are no promo images for this game


Part of the Following Group

User Reviews

There are no reviews for this game.


Critic Reviews

There are no critic reviews for this game.


Forums

There are currently no topics for this game.


Trivia

There is no trivia on file for this game.


Related Web Sites

LepricahnsGold (122990) added Phantom Mansion: Spectrum of Souls - Chapter 6: The Indigo Dungeon (Browser) on Aug 15, 2008