DescriptionSamorost is a click-and-point adventure game. The player indirectly controls a little gnome who travels to an incoming world about to collide with his home world.
The player moves screen by screen, trying to find a solution to vague puzzles. Interaction is triggered by clicking hot spots. The game has an isolated atmosphere, with eerie music. It is never very clear what needs to be done, but often the player needs to cause a combination of events to keep traveling. Gameplay mixes technological ideas with purely organic structures, in very surreal environments.
Originally released as browser-based flash game, Telltale Games offered the game through their electronic store at the end of October 2006, with a Windows installer that does not require a browser or a flash player installed.
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The Press Says
|Adventure-Treff||May 21, 2010||80|
|Jeuxvideo.com||Feb 17, 2012||15 out of 20||75|
|Adventure's Planet||Feb 06, 2012||72 out of 100||72|
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1001 Video GamesSamorost appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
DevelopmentThe game was created by Jakub Dvorsky in 2003, while he still was a student at the Academy of Arts, Architecture, and Design - Department of Graphic Design and Visual Communication in Prague.
Samorost DayThe 18th day of each month is Samorost Day on the popular adventuregamers.com forum. Originally started as a joke, it has become a never ending running gag.
Once upon a time there was this neat little browser game made by Amanita, that everyone liked. And I do mean everyone! Newbies came in here all the time asking has anyone here played this great game - not just occasionally, but so often that the regulars would groan. Sometimes we would play dumb, and sometimes we would openly attack the newbies, saying of course we knew about it. So some forum regular, can't remember who, unfortunately, got the brilliant idea to inaugurate Samarost Day. Now, when still another newbie comes in proclaiming this great little game they've just discovered, we can point to our calendar saying, not only do we KNOW about Samarost, we celebrate it monthly on the 18th. And they all lived happily ever after.
TitleSamorost in Czech means a root or piece of wood which resembles a creature; but it is also a term for a person who doesn't care about the rest of the world. It can also mean in Czech (and other Slavic languages) "something that grows by itself"- "Sam" means "one's self" and "Rost" is the root for "To grow".
Information also contributed by Indra is here and Roachie
Related Web Sites
- An interview with Jakub Dvorsky about Samorost and Amanita Design (on Adventure Gamers (17th December 2005))
- Samorost 1 (Play the game online in your browser (Flash needed))