Examples of Stacked Odds
included loaded dice: an unfair or unexpected advantage one player has over another. In this case, the game is a Tetris
variant, more specifically a Bastard Tetris
variant which will analyse the current state of the game board (restricted from the typical 10-block width to an 8-block width) and refuse to issue the player the shape of falling block that would be most useful to the player to fill their deepest gap (and, according to genre conventions, clear a completed line and give points and level advancement.)
Falling-block games are most fair when the likelihood of a desired piece is randomized (or less plainly non-random); that said, with some lateral thinking the player can stack the odds against the piece-withholding AI all the same as it fails to take into account everything going on all over the rest of the playfield.
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This entry to the MobyGames database was contributed by Pseudo_Intellectual (42651)
on May 06, 2010.