The game consists of a series of 10 challenges, each with its own theme, through which players are motivated to perform evocative tasks, such as writing a short blog essay about someone they are inspired by, or posting a video, answering a series of questions about themselves, contacting other players via email to get feedback on ideas or similar. Themes include social innovation, food security, energy sources, women's rights and other real-world issues, and players are awarded points to reflect the skills they build and the goals they accomplish through their personal profile page, which becomes more and more detailed throughout the game, since many of the game tasks are focused on visualizing and describing the players' own potential, inspiration, visions and capabilities. Throughout the game, players build their network by becoming friends or joining up with others in an effort to bring the generated ideas and problem solutions into action.
frederik hermund (265)
' (The World Bank Institute)
With funding from
' (Infodev), ' (Korean Trust Fund on ICT for Development)
Creative Director/Game Design