User Reviews

Hilarious and difficult with a twisted logic of its own DOS Ingold (134)
Awesome, laugh-out-loud, text game DOS Terrence Bosky (5472)
An interesting and funny game concept is very frustrating in practice due to the difficulty of the puzzles and the lack of direction in the game DOS Droog (522)
Does art imitate life, or does life imitate art? DOS Mirrorshades2k (282)

Our Users Say

Platform Votes Score
Amiga 7 3.3
Apple II 8 3.4
Atari ST 6 3.3
Commodore 128 Awaiting 5 votes...
DOS 23 3.8
Macintosh Awaiting 5 votes...
Combined User Score 44 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore 128Your Commodore (Aug, 1987)
[...] It's also incredibly funny and a challenging sequel to the legendary Hitchhikers Guide.
Commodore 128Zzap! (Jul, 1987)
Bureaucracy is a very enjoyable game. Adams and Infocom obviously share a certain vein of humour - I guess they eat yogurt together.
DOSAmstrad Action (Jun, 1987)
You should by now have some idea why I hate this game so much, and why I am still playing it! The awful thing is that I simply have to urge you to go out and buy it... just keep the aspirin ready during play.
DOSHappy Computer (Jul, 1987)
Bureaucracy ist ein selbst für Infocom-Verhältnisse ungewöhnliches Adventure. Die immer wieder auftauchenden Formulare, die Punkte-Zählung mit dem Blutdruck, die zahlreichen Gags und Anspielungen auf unser tägliches Leben und allerlei Konsumgüter (wie das Buch »Hitchhiker's Guide ...«), all dies macht Bureaucracy zu einem Adventure-Erlebnis, das man so schnell sicher nicht vergißt.
Dieses Adventure ist jedem Masochisten vorbehaltlos zu empfehlen. Natürlich ist es nicht nur schwierig, sondern wie alle Infocom-Adventures „text only“ und in Englisch. Wenn Sie eins haben wollen, stellen Sie schon mal den Antrag!
Atari STComputer and Video Games (CVG) (Jul, 1987)
Although a very funny game, occasionally the humour is overdone with too much text, to the extent of becoming a little childish. On the whole, though, that is worth putting up with for the good bits, which account for most of the game.
Atari STATARImagazin (Jun, 1987)
Wer den Stil von Douglas Adams kennt, weiß, daß er in diesem Spiel mit allem rechnen muß, nur nicht mit logischen Abläufen. Der manchmal abstrakte Humor von Adams kommt voll zur Geltung. Wie im richtigen Leben wird auch im Programm der momentane Zustand beim Kampf mit der Bürokratie durch den Blutdruckwert angezeigt. Dieser steigt bei jeder Panne. Bei rund 230 ist dann Schluß, und man darf wieder von vorne beginnen.
DOSJust Games Retro (May 10, 2008)
Back to what I said at the beginning, love of Douglas Adams and love of interactive fiction will translate easily to love of this game. The puzzles can be overly tricky, you'll need to maintain your saves, and you'll need to be a little too reliant on the "try everything" approach to decipher Adams' insane world. Otherwise, a satisfying adventure, and a fitting follow-up to Infocom's Hitchhiker's.
DOSSPAG (Apr 19, 1995)
This game has become the standard by which almost all tongue-in-cheek games about real life are measured, and has been imitated many times, but seldom equalled.
Commodore 128Commodore User (Jul, 1987)
Bureaucracy is a hilarious game. Perhaps the humourous text is slightly overdone in places, but there are plenty of good, solid belly laughs hidden in memory, just waiting to be screened!
MacintoshAll Game Guide (1998)
These are questions you get to answer and find out in the course of the story. But this game has a severe problem. Instead of being entertaining, it is more often simply annoying. The story does not really excite. It just drags, and the ending isn't all that amusing, after you have spent so much time playing the game.