|Not nearly as good as it might've been||MAT (64293)|
|Acting||The quality of the actors' performances in the game (including voice acting).||3.7|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||2.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.2|
|Sound / Music||The quality of the sound effects and/or music composition||3.4|
|Story / Presentation||The main creative ideas in the game and how well they're executed||3.5|
|Overall MobyScore (12 votes)||3.3|
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Tap-Repeatedly/Four Fat Chicks
In case you couldn't tell, Byzantine: The Betrayal quickly planted itself among my top-10 favorite computer games of all time—a star among stars. My only regret is that there was never a Byzantine 2 ... Well, okay, I do have a second regret. It is that Ames won't allow me to leave my rollaway bed in front of its entrance doors ...
I played the game with a friend who works in a museum, and she felt she had died and gone to Game Heaven. Playing out across seven CDs, the game is large, rich, and of appropriate length. By the time we had finished the game, we felt we had actually been to Istanbul and foiled the smugglers ourselves. It was one of the most satisfying games I've played.
Adventure Classic Gaming
Have you ever wanted to visit an exotic city like Istanbul but do have enough money to make the trip? What if you can visit such a city just by sitting in front of your computer, do you want to do it? If you answer yes to both of these questions, then you are in luck with the adventure game adeptly titled Byzantine: The Betrayal. This is because the game gives you an opportunity to see the city of post-Byzantine Istanbul as if you are there in person, and believe me, you are going to enjoy that trip.
Les amateurs du genre seront comblés !
Computer Gaming World (CGW)
BYZANTINE is not a classic game, and it has a few minor problems, but it should provide adventure lovers with some enjoyable hours before its conclusions.
All in all Byzantine is a worthwhile gaming experience. Personally, I thoroughly enjoyed visiting the magnificent sites and I also found the story and the educational aspects of the game fascinating but, as a whole, it didn't totally satisfy. Maybe it's just me, but when a title combines both educational aspects as well as story/gameplay I always get the feeling that one plays off against the other and both suffer to some extent. Consequently I finished the game wanting to know and see more, and I felt the gameplay could have been a little more intense and involving.
Adrenaline Vault, The (AVault)
While no one area of the game was outstanding, Byzantine: The Betrayal offered an interesting storyline and an authentic feel for the country and locations the game is set in. The video footage, while sometimes flawed, still provides a good backdrop for the game, which is nicely complimented by the characters and ambient FX. Plus, if you aren't careful, you might accidentally end up learning something from this game (gasp!). It won't blow you away, but Byzantine: The Betrayal will provide you with hours of entertainment and a good challenge to boot. I'd certainly recommend that anyone looking to get into adventure games, or wanting to dig into a interesting mystery/adventure, should give this game a look. It's no Myst or Riven, but it does provide some good entertainment.
PC Player (Germany)
Durch das ungewöhnliche Szenario Istanbul bekommt das Adventure ein orientalisches Ambiente, das bei Computerspielen nur selten auftaucht. Außerdem ist die Hintergrundgeschichte ausgesprochen spannend. Das Beste aber ist die tolle Idee mit dem mächtigen KLIO-Computer, in dessen virtuellen Eingeweiden etliche Rätsel auf Sie warten. Und die sind fast immer logisch und nachvollziehbar.
Wait a minute... ... I thought I already took World History class! What's with all this Turkish mumbo-jumbo? Byzantine: The Betrayal brings you right back to your freshmen year in high school where you'll investigate a mystery of stolen jewels while exploring ancient Turkish monuments and various sites in the city of Istanbul. Before I continue, let me share with you an equation I whipped up: (Entertainment + Education) does not necessarily = fun. When most people play a game the whole purpose is to run away from school or work. They (me) feel cheated when a game tries to teach us things, that's what we're trying to escape from! Byzantine tries to teach you about Turkish culture and the ancient Byzantine time period, but luckily, unlike your teacher, you can shut it up with a click of the mouse.
Istanbul's clash and blending of Muslim and Christian religions with modern and conservative cultures is fascinating, and the game captures some of that, though it could have gone a bit further to develop the atmosphere. While it suffers many problems of its genre, the story is fascinating and it holds numerous challenges - and you can't help but come away from Byzantine with an appreciation for Turkey's critical role in the growth of civilization and its unique place in modern society.
Byzantine versucht, ein »Allein in einer fremden Stadt«-Gefühl zu vermitteln, das wohl fast jeden von uns in Istanbul beschleichen würde. Das funktioniert nicht ganz, weil die Handlung sehr gradlinig ist und die Rätsel erfahrene Knobelfans unterfordern. Die spannende Geschichte reizt allerdings trotzdem zum Weiterspielen. Einsteiger mit Türkei- Interesse können die Reise buchen; gestandene Adventure-Experten sollten’s bleibenlassen.
Dabei macht sich das Spiel auf den ersten 100 Metern gar nicht schlecht: ein mysteriöser Mord, eine schändliche Verschwörung und noch etwas Hightech-Thrill — na bitte, warum nicht? Dann aber verflacht die Chose zusehends zu gepflegter Kunstgeschichtler-Langeweile. Nee, das muß ich nicht haben. Hinzu kommt, daß das Spiel am bestens bekannten Video-Adventure-Syndrom leidet: Wenn man digitalisierte Video-Szenen als Vorlage für ein Adventure benutzt, dann muß man schon einen riesigen und irre teuren Aufwand betreiben, damit es nach etwas aussieht. Hier können leider nur die Zwischensequenzen überzeugen, die eigentliche Spielgrafik wirkt dagegen oft eher laienhaft.