missing cover art
DescriptionDespite the defeat of Trebor, Werdna, and L'kbreth, dark times once again threaten the kingdom of Llylgamyn. Once again, a party of adventurers must venture forth to vanquish the evil.
Wizardry V: Heart of the Maelstrom returns to the gameplay concept of the first three installments of the series, abandoning the unusual premise of its predecessor. As in the initial games, the gameplay consists of exploring a vast maze-like dungeon with a custom party created and outfitted in the game's only town. This installment offers larger mazes, new spells and character classes, and an expanded system for fighting and interacting with creatures. It is also the first game in the series that allows, but does not require importing characters from a previous scenario.
There are no Commodore 128 screenshots for this game.
There are 92 other screenshots on file for other versions of this game.
- "ウィザードリィV 災渦の中心" -- Japanese spelling
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Dec 13, 2012
TriviaThis was the first game in the Wizardry series that did not involve either Robert Woodhead or Andrew Greenberg, the developers of the original "Wizardry 1: Proving Grounds of the Mad Overlord". It was instead the first of several in the Wizardry series designed by D.W. Bradley.
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