There are no reviews for this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (3 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
The Games Machine (UK)
The man sprites in this stage are reminiscent of those from Sensible Software's Parallax
- compliment enough - and scrolling, as with every scene, is smooth. Sprites move around quickly and neatly, effects are loud and lively, and License To Kill proves itself to be a great Bond game.
Computer and Video Games (CVG)
Domark have released five Bond games so far, and Licence to Kill turns out to be one of their more successful efforts. Several vertically scrolling levels, based on scenes from the movie, are there to be conquered with Bond carrying out his espionage antics in the likes of speedboats, helicopters, and tanker trucks. Nice graphics and playability make Licence to Kill three quid well spent.
ACE (Advanced Computer Entertainment)
Licence to Kill offers six fairly amusing arcade challenges. Two of them are disappointingly easy (levels 1 and 6) and the others present a mixed bag that would rarely present a serious challenge to a skilled player.
The 8-bit version of Licence to Kill comes complete with spectacular gun fire, explosions, and generally a better soundtrack than its Amiga counterpart. Also features the famous “following gun-sight” which opens every Bond film, and the game has an altogether “pacier” feel.