Agent USA (Commodore 64)

Agent USA Commodore 64 The introduction sequence


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Agent USA is a geography enhancement game that centers around a character that travels by train to different U.S. cities. The object of the game is to find the "FuzzBomb" which turns ordinary people into "FuzzBodies". You plant crystals which regenerate into newer crystals, and when you build up 100 of them and touch the FuzzBomb, the nation is saved!


Agent USA Commodore 64 The rocket train can travel further and faster
Agent USA Commodore 64 Crystals turn the fuzz back into ordinary humans
Agent USA Commodore 64 Where would you like to go?
Agent USA Commodore 64 Hop on the train in Phoenix, AZ

Alternate Titles

  • "Agent U.S.A." -- PC Booter in-game title

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Critic Reviews

The Video Game Critic May 05, 2015 B- 67


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Copy protection

Part of the copy-protection routine for the PC port of Agent USA relied on a clever attempt to socially-engineer crackers: The program attempted to see if sector 0 was writable, and if so, proceeded to write junk all over it, rendering the diskette unbootable. Why is this clever? Because the original factory diskette was write-protected (in fact, it lacked a notch completely) and the check would always fail on a factory original.


  • Zzap!
    • May 1985 (Issue 1) - #36 'It's the Zzap! 64 Top 64!'

Brian Heise (10) added Agent USA (Commodore 64) on Apr 17, 2003
Other platforms contributed by Brian Heise (10) and Servo (55746)