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User Reviews

Boring to start with, but gets difficult much later *Katakis* (38222) 2.25 Stars2.25 Stars2.25 Stars2.25 Stars2.25 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.9
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 2.6
Overall User Score (8 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Zzap! (Apr, 1987)
The best film tie-in to date, and a good game to boot.
Commodore User (Apr, 1987)
It's only 40 minutes since the crew left the Mobile tactical Operations Bay, and already four are dead. Burke and Gorman were killed by the aliens, Vasquez was impregnated by a face-hugger and Hicks walked into some acid blood. He boiled instantly.
Zzap! (Nov, 1992)
Very few games regardless of quality, can convey the general atmosphere of a film, no matter how hard the programmers have tried. But Aliens manages to capture at least some of the tension from the original script.
Tilt (May, 1987)
Cette adaptation possède une ambiance captivante. Si l'on reste loin de l'angoisse du grand écran, la gestion simultanée des six membres de l'équipage nécessite autant de réflexes que de stratégie. Le graphisme du C 64 met bien en valeur cet univers lugubre. Aliens est une bonne simulation.
Kurzes Fazit: Eine gute Umsetzung der Filmstory, verbunden mit hoher Motivation (und Frustration!), ergeben ein gelungenes Action-Strategiespiel, das bei allen Fans des Films ankommen wird.