User review spotlight: Ultima IV: Quest of the Avatar (DOS)

APB (Commodore 64)

69
MobyRank
100 point score based on reviews from various critics.
2.0
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.0
Personal Slant How much you personally like the game, regardless of other attributes 2.7
Sound / Music The quality of the sound effects and/or music composition 1.0
Overall MobyScore (3 votes) 2.0


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Zzap! (Italy)
Un’altra superba conversione. Ben fatto, Tengen!
90
Zzap!
This is one of those rare recent coin-ops that concentrates more on playability than graphics, packing in lots of cartoon humour too. Thankfully most of the playability has been preserved by Domark, resulting in two superb conversions. The ability to wander around such a huge city is excellent, and if the time limit seems a little tight you can always increase it by visiting the donut shop. Similarly you can uprate your car by spending cash at the garages, though zooming around at top speed is always a bit dangerous on busy road. Both versions play very well, but the C64 game makes better use of the host machine to nab a well-deserved Sizzler.
85
The Games Machine (UK)
Officer Bob continues his bear and we must say that this version is as good as the ST and Speccy games reviewed last issue. The only slight niggle is that the timer on the Commodore seems to be less lenient to the player than on other versions, maybe it's just our imaginations. But the graphics are colourful and the law breakers are a pain to catch, so play ability doesn't suffer.
44
Power Play
Die 8-Bit-Umsetzung ist etwas fairer und nicht so frustrierend, obwohl die Steuerung auch beim C 64 nicht voll über zeugen kann.
38
ASM (Aktueller Software Markt)
Das mag sich alles ja ganz lustig anhören. Doch die Wirklichkeit sieht nicht so interessant aus. Die Grafiken auf dem ST und dem C-64 werden den Ansprüchen kaum gerecht. Zu einfallslos und detailarm, können sie kaum begeistern. Auch der Sound gehört nicht gerade zum Feinsten: Zuwenig Geräusche, und wenn, dann recht nervig. Zwar sind einige einige originelle Szenen eingebaut, doch dafür wird man recht schnell über‘n Haufen gefahren. Somit läßt die Motivation schon nach kurzer Spieldauer erheblich nach, auch wenn die Spielidee an sich gar nicht so übel ist. Es wurde bloß nicht das Richtige daraus gemacht, und die getesteten Compis durften nict zeigen, was in ihnen steckt. So kann man aus einer Idee auch Murks machen...