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The Arc of Yesod (Commodore 64)

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In Nodes of Yesod, a monolith was discovered on the moon that transferred data vital to earth's security to an alien planet. After an attempt to destroy the monolith failed, it was transported to its creators the Ariatans. Now it is up to Charlie to travel to the planet Ariat and prevent the Ariatans from accessing the data.

Gameplay in Arc of Yesod is very similar to its predecessor. Seen from a side-scrolling perspective, Charlie has to explore many large caverns, filled with enemies and transporters, and find eight crystals that he hopes will help him destroy the monolith for good. To get rid of his enemies, he can once again control a device similar to the mole in Nodes of Yesod. Pressing up on the joystick releases a small sphere that can be moved across the screen (while Charlie stands still) and shoot at enemies. Once again, there are enemies that are immune to the sphere, including a spaceman who, when touched, takes away one of Charlie's crystals.


The Arc of Yesod Commodore 64 Title Screen
The Arc of Yesod Commodore 64 In front of a teleporter - the yellow sprite is taken from I.C.U.P.S.
The Arc of Yesod Commodore 64 Using the sphere to shoot enemies
The Arc of Yesod Commodore 64 Descending into the caverns

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Critic Reviews

Zzap! Mar, 1986 91 out of 100 91
ASM (Aktueller Software Markt) Jun, 1986 5.75 out of 10 58


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Mobygamesisreanimated (10761) added The Arc of Yesod (Commodore 64) on May 12, 2006
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