DescriptionIn Bad Street Brawler, players take the role of the former punk rocker and current martial artist Duke Dunnegan, or aternatively the wrestler Gorgeous George (Bop N' Wrestle) or as a high school teacher pushed to far (Street Hassle) who finds he is the only one in the position to clean the mean streets from various thugs and loonies.
Gameplay involves walking through the streets and taking out any enemies that get in the way. Kicks and punches are your basic moves at first, but as the game progresses, new moves and attacks become available, and new enemy types to beat up as well.
- "Street Hassle" -- International title
- "Bop' N Rumble" -- US C64 title
Part of the Following Group
There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|ASM (Aktueller Software Markt)||Dec, 1987||8.2 out of 12||68|
There are currently no topics for this game.
AmigaUnlike the other versions, the Amiga version was not an official release by Beam Software & Melbourne House. It was instead made by the Polish company World Software, whose developers enjoyed Bad Street Brawler so much they decided to make their own version for the Amiga using, among others, sprites ripped from the ZX spectrum version.
NES versionIn the NES version, some enemy sprites are changed: the blind man was changed to a thug, grandma is now a small Italian, the basketball player is white and the skull on a bomb was removed.
Power GloveBad Street Brawler was along with Super Glove Ball the only games designed to showcase the Power Glove that were released. Two other additional titles were scrapped.
SpritesBad Street Brawler uses sprites that are doubled in height and width before being displayed. This results in big sprites, but they look blocky.
StagesAfter stage 10 Bad Street Brawler goes into infinite repeat mode; stage 11 is the same as stage 6. However even the stages 6 to 10 are nothing more but rehashes of the stages 1 to 5 with more & tougher enemies.
Information also contributed by Apogee IV and Roedie.