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Zzap! (Jul, 1987)
Together with the eight historical situations, the infinite choice of player-defined open sea combat and the option to custom-build maps, the potential variety of play is enormous and I rate sustaining interest as about as high a virtue as any game can have. It is usually a very difficult quality to judge for a review.
The sequel to Warship (cf. infra), this simulation covers World War II in the Atlantic and World War I. Similar to its predecessor, it suffers the same strengths and weaknesses.