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Bounder (Commodore 64)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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In Bounder, the player controls a tennis ball that constantly bounces on the screen.

The player has to move the ball around between two bounces so it lands on friendly areas like grass or the main hexagonal-patterned floor. If it lands hazardous areas like spikes and sand, or hits the enemies which move around, one of the seven lives the player starts with is lost. There are beneficial squares though - arrows which keep the ball in the air longer or teleports which clear part of the game.

The 174 screens are divided into 10 levels - at the end of each of these there's a bonus screen.


Bounder Commodore 64 A little bonus game at the end of a level
Bounder Commodore 64 Title screen
Bounder Commodore 64 Doing a long jump
Bounder Commodore 64 Taking the easy route

Part of the Following Group

User Reviews

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The Press Says

Zzap! Feb, 1986 97 out of 100 97
Happy Computer 1986 68 out of 100 68
Retro Spirit Games Aug 16, 2013 6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars 60


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Classic Game

The C64 version of Bounder was listed in Commodore Format's ”A to Z of Classic Games” in Issue 4 by Gordon Houghton.
Martin Smith (63159) added Bounder (Commodore 64) on Nov 10, 2005
Other platforms contributed by Rola (7132), Martin Smith (63159) and koffiepad (10014)