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Description

Insane genius Austen van Flyswatter has stolen a huge collection of diamonds, and retrieving them involves navigating a succession of fiendishly-designed arrangements of platforms and traps. Does that sound like a job for a retired superhero? Captain Dynamo thinks so, and aims to recapture them for their rightful owner.

Gameplay is platform-based, with 12 (6 in Amiga version) vertically-scrolling levels, each containing around 50 diamonds - the more of these you can collect, the higher your score. Some will require advance planning to reach, while you will often be dependent on booster pads to reach the higher sections of a level.

Screenshots

Captain Dynamo Commodore 64 Trying to jump on a platform
Captain Dynamo Commodore 64 Cavern 1
Captain Dynamo Commodore 64 Title screen
Captain Dynamo Commodore 64 Try not to get jumped on by this creature

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Critic Reviews

Commodore Format Nov, 1992 68 out of 100 68

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Trivia

Cancelled successor

A sequel was completed for the C64, by Finlay Munro and Wayne Billingham. Although Finlay was paid for the game, it was never released - Codemasters reputedly had around 20 completed games left unreleased when they abandoned the machine.

Awards

  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Platformers (It's a Croaker!)

Martin Smith (62888) added Captain Dynamo (Commodore 64) on Feb 10, 2005
Other platforms contributed by B.L. Stryker (20886), Kabushi (165373) and Martin Smith (62888)