DescriptionCastle Master is the fourth and final individual game to use the Freescape first-person solid 3D game system (after Driller, Dark Side and Total Eclipse). As a Prince or Princess armed with a slingshot, you have to explore a medieval castle to free your beloved from the evil Magister.
Gameplay combines action and puzzle-solving, across four primary towers with three levels each. Doors must be opened using one of the ten included keys. These are unmarked, as are the various potions - making it a challenge to know which keys open which doors, and which potions are beneficial.
Contact with ghouls drains your energy, as does falling too far (there are narrow pathways to negotiate), while eating cheese can replenish this. Movement and aiming are controlled separately.
Part of the Following Groups
There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|Zzap!||May, 1990||93 out of 100||93|
|The Games Machine (UK)||May, 1990||90 out of 100||90|
|ASM (Aktueller Software Markt)||May, 1990||7 out of 12||58|
|Topic||# Posts||Last Post|
|Castle Master 3D||1||wu haomin
May 03, 2012
Spanish versionThere was a Spanish version of this game. But it wasn't very complete. It was funny to see that some words were abbreviated to fit, using the same amount of letters than the English version.
- Amiga Joker
- Issue 01/1991 – #5 Best Adventure Game in 1990
- Amiga Power
- May 1991 (Issue #00) - #39 in the "All Time Top 100 Amiga Games"
- Commodore Force
- December 1993 (Issue 13) – #82 “Readers' Top 100”
- Commodore Format
- February 1991 (Issue 5) - listed in the A to Z of Classic Games article (Great)
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