Description
In the game you play Hen House Harry who has to collect 12 (a dozen) eggs from each level, while avoiding the ducklings. The levels each occupy a single screen, and are made up of platforms, ladders and lifts (or elevators), and are thus similar to those in classic platform game
Donkey Kong. Corn can also be collected, which stops the time limit from ticking down and also stops the bonus, collected when the level is completed, from decreasing. The ducklings also eat the corn, however.
There are only 8 distinct levels. The ninth level is a copy of level 1, the tenth is a copy of level 2, and so on. However, on the second time around the ducklings that can use the platforms and ladders are replaced by the Mother Duck, who can fly around the level going through the platforms and ladders. On the third time around, you have to face both the Mother Duck and the ducklings, and similarly on subsequent goes round, when there are more ducklings.
Alternate Titles
- "Eggy Kong" -- Working title
- "Dragon Chuckie Egg" -- Alternate Dragon 32/64 title
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Trivia
Back cover
The Pick & Choose release of
Chuckie Egg has the same wording on the back of the cassette as their release of
Chuckie Egg II.
Cancelled sequel
Before leaving A'n'F to join
Ocean,
Nigel Alderton was working on a sequel,
Chuckie Apple. This was never coded, however the design was completed, and has been made available on the Bagshot Row fansite (see Links & Searches). An informal competition to get someone to code the game has also been launched - perhaps one day
Chuckie Apple will take its place in MobyGames as a completed work.
Development
Chuckie Egg was made in the school summer holidays when developer
Nigel Alderton was about sixteen or seventeen years old. After two months of development, he took a one-level pre-release version to
A&F Software, who released it in 1983.
Awards
- Retro Gamer
- Issue #37 - #8 in the "Top 25 Platformers of All Time" poll
Information also contributed by
PCGamer77,
piltdown man and
Sciere