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Continental Circus (Commodore 64)

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MobyRank
100 point score based on reviews from various critics.
2.5
MobyScore
5 point score based on user ratings.
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Description

The home conversions of Continental Circus lack the full-on 3D and special glasses of the arcade version, but retain the essential gameplay structure. The first race is in Brazil and features 100 cars, and requires you to finish in the top 80 in order to qualify for next race. As you work through the 8 races the size of the field steadily decreases, but so does the worst acceptable finishing position to qualify.

The car has high and low gears, and is susceptible to damage from contact with another car. Once you hit a car or a piece of the trackside scenery you will be called into the pits - fail to make it back, or hit another car, and you will crash and lose several seconds.

Screenshots

Continental Circus Commodore 64 Viewing the next track
Continental Circus Commodore 64 Sharp turn
Continental Circus Commodore 64 About to overtake another driver
Continental Circus Commodore 64 This doesn't look good...

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The Press Says

Computer and Video Games (CVG) May, 1991 76 out of 100 76
64'er Feb, 1990 4 out of 10 40

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Martin Smith (63155) added Continental Circus (Commodore 64) on May 17, 2005
Other platforms contributed by FatherJack (34747), Kabushi (121564), Martin Smith (63155) and koffiepad (10021)