Description
Creatures 2 follows on from the events in Creatures. Clyde Radcliff, after eliminating the demons and saving his fellow Fuzzy Wuzzies in the previous game, has settled down with 'Fuzzette' Bonnie, and they have 9 children. Unfortunately, some demons had escaped and decide to take revenge by kidnapping their children and everyone else in their village. Clyde must rescue them all, and wipe out the demons.
The game abandons the scrolling levels of the original, although it retains the torture chambers, where Clyde must manipulate the objects in the single screen level to save one or more of his family and friends.
The various attack modes that Clyde has are now upgraded by picking up potions on the torture chamber levels, rather than getting them from the witch, as in the original. Also, bonus coins can be picked up on most levels, and collecting 5 of them earns an extra life.
The game is made up of three islands. A Torture chamber level is followed by an interlude, where Fuzzy Wuzzies are thrown from a high ledge. Here Clyde and the Fuzzy he last rescued bounce the other Fuzzies to safety on another ledge, whilst avoiding bouncing a Fuzzy into the clutches of a flying demon. They must bounce a certain number of Fuzzies to safety in the time limit.
After a further torture chamber level and accompanying interlude, Clyde is captured by a family of 3 demons. He must destroy them in turn, by kicking bugs so they are sucked into the ACME vacuum machines, and fired at the demons, while avoiding what the demons are dropping on him. The demons are faced in order of increasing size and power.
The final level on all but the third island involves Clyde transporting Fuzzies from this island to the next. Clyde has scuba gear, so can go underwater, but must carry the other Fuzzies over the top of the water, whilst avoiding various demons that might attack the Fuzzies or Clyde. There are islands in the middle that act as drop-off points.
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Trivia
Thalamus folded shortly after the game's release, making it rarer than you'd expect, and preventing the Amiga version (and their licensed Arsenal FC game) from being completed.
This entry to the MobyGames database was contributed by
Silverfish
(1273) on Dec 31, 2004.