Dandy (Commodore 64)

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100 point score based on reviews from various critics.
User Score
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Although directly licensed to John Palevich's earliest interpretation of top-view dungeon-based slashing, this game's features are closest to Gauntlet, the coin-op it inspired.

You play either Sheba or Thor (both are active in a simultaneous 2-player game) as you move through 15 dungeons, with the aim of collecting all the available treasure. If this is done successfully, a code will be granted - put them all together at the end of the game. Foes are released in swarms through a control box. Once all these are dead you must destroy the box, to prevent respawning.

The dungeons feature treasure, food (for energy), and spells. Be careful not to destroy these by shooting them. Each spell has a random function - disorientating, paralysing or killing the opponents on screen. Like Gauntlet you are constantly losing energy, however treasure can be traded in for energy.


Dandy Commodore 64 Make a dash for the door?
Dandy Commodore 64 Title screen
Dandy Commodore 64 Teleporters to the rescue
Dandy Commodore 64 Into a different section

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User Reviews

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Critic Reviews

ASM (Aktueller Software Markt) Feb, 1987 5.4 out of 12 45
Happy Computer 1986 31 out of 100 31


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Martin Smith (62904) added Dandy (Commodore 64) on Sep 12, 2007
Other platforms contributed by Martin Smith (62904)