User review spotlight: Carmageddon (DOS). Released in 1997.

Dandy (Commodore 64)

Genre
Perspective
Theme
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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

Although directly licensed to John Palevich's earliest interpretation of top-view dungeon-based slashing, this game's features are closest to Gauntlet, the coin-op it inspired.

You play either Sheba or Thor (both are active in a simultaneous 2-player game) as you move through 15 dungeons, with the aim of collecting all the available treasure. If this is done successfully, a code will be granted - put them all together at the end of the game. Foes are released in swarms through a control box. Once all these are dead you must destroy the box, to prevent respawning.

The dungeons feature treasure, food (for energy), and spells. Be careful not to destroy these by shooting them. Each spell has a random function - disorientating, paralysing or killing the opponents on screen. Like Gauntlet you are constantly losing energy, however treasure can be traded in for energy.

Screenshots

Dandy Commodore 64 Teleporters to the rescue
Dandy Commodore 64 Game start
Dandy Commodore 64 The exit is in sight, and I have the key I need
Dandy Commodore 64 Lots of teleports to experiment with here

User Reviews

There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


The Press Says

ASM (Aktueller Software Markt) Feb, 1987 5.4 out of 12 45
Happy Computer 1986 31 out of 100 31

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Trivia

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Martin Smith (63136) added Dandy (Commodore 64) on Sep 12, 2007
Other platforms contributed by Martin Smith (63136)