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Description

Baron Greenback has created a clone of Danger Mouse, and needless to say his intentions are not good. Naturally, Danger Mouse springs into action, across three distinct stages of gameplay with platform and shoot 'em up elements.

The first section involves flying along in your Aerocar, shooting as many of the bad guys as possible while avoiding as many as possible. The second involves avoiding contact with wild cats and monkeys by jumping on the backs of crocodiles. The final section involves destroying the power apparatus of Greenback's doppelganger in time to save Penfold.

Screenshots

Danger Mouse in Double Trouble Commodore 64 Jungle level
Danger Mouse in Double Trouble Commodore 64 Title screen
Danger Mouse in Double Trouble Commodore 64 Shooting at enemies
Danger Mouse in Double Trouble Commodore 64 Level 3, press the buttons at the right moment

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Critic Reviews

Zzap! Sep, 1986 30 out of 100 30

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Kabushi (165413) added Danger Mouse in Double Trouble (Commodore 64) on Feb 07, 2006
Other platforms contributed by Kabushi (165413) and Martin Smith (62888)