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Danny Sullivan's Indy Heat (Commodore 64)

Danny Sullivan's Indy Heat Commodore 64 Loading screen

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100 point score based on reviews from various critics.
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Description

Danny Sullivan, 1988 IndyCar champion and winner of the classic 'Spin & Win' Indianapolis 500 in 1985, put his name to this Super Sprint style racing game. There are 4 cars in each race, 1 or 2 player options, and 9 tracks to race on, with the Tradewest Speed Bowl the ultimate target, and is much longer but with double points (it's essentially a substitute for the licensed-elsewhere Indianapolis 500, which did pay double the usual level of IndyCar championship points for many years).

The player has limited fuel, and will run slowly if supplies run out, and the car can be damaged, although both are repairable in the pits. They get a turbo to use sparingly, which can also be recharged in the pits if they have bought more. After each race the player will get money (slightly more for a higher finish), which can be spent on upgrades such as improved power, brakes or more turbos.

Screenshots

Danny Sullivan's Indy Heat Commodore 64 Lined up at Indianapolis
Danny Sullivan's Indy Heat Commodore 64 Illinois racetrack
Danny Sullivan's Indy Heat Commodore 64 Winners podium
Danny Sullivan's Indy Heat Commodore 64 Options screen

Alternate Titles

  • "Indy Heat" -- European title

User Reviews

There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


The Press Says

64'er Sep, 1992 8 out of 10 80
ASM (Aktueller Software Markt) Apr, 1992 6 out of 12 50

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Trivia

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Amparo (278) added Danny Sullivan's Indy Heat (Commodore 64) on Mar 18, 2006
Other platforms contributed by FatherJack (32402) and Martin Smith (63168)